SN700 - Finale

Once Human Weapon

SN700 - Finale

SN700 - Finale: When the weapon hits, there is a 40% probability to trigger Shrapnel Hitting a… See weapon effects and community builds using it.

Effect

SN700 - Finale details

  • When the  weapon hits, there is a 40% probability to trigger Shrapnel
    Hitting a weakspot always triggers Shrapnel 
    Shrapnel no  longer excludes hit parts.
  • After triggering Shrapnel, gain 1 stack of Reverb, up to a maximum of 4 stacks.
    Each stack of  Reverb increases the hit parts of shrapnel by 1 and reduces 7% recoil.
    It is removed after reloading or switching weapons
  • Each stack of Reverb increases the damage of the last bullet in the magazine by 5%
  • If the number of Reverb stacks is not less than 3, when the last bullet triggers Shrapnel, it will additionally trigger a number of times equal to the Reverb stacks.

Community loadouts

Builds using SN700 - Finale

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