Once Human Weapon
SN700 - Finale
SN700 - Finale: When the weapon hits, there is a 40% probability to trigger Shrapnel Hitting a… See weapon effects and community builds using it.
Effect
SN700 - Finale details
- When the weapon hits, there is a 40% probability to trigger Shrapnel
Hitting a weakspot always triggers Shrapnel
Shrapnel no longer excludes hit parts. - After triggering Shrapnel, gain 1 stack of Reverb, up to a maximum of 4 stacks.
Each stack of Reverb increases the hit parts of shrapnel by 1 and reduces 7% recoil.
It is removed after reloading or switching weapons - Each stack of Reverb increases the damage of the last bullet in the magazine by 5%
- If the number of Reverb stacks is not less than 3, when the last bullet triggers Shrapnel, it will additionally trigger a number of times equal to the Reverb stacks.
Community loadouts
Builds using SN700 - Finale
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