ACS12 - Pyroclasm Starter

Once Human Weapon

ACS12 - Pyroclasm Starter

ACS12 - Pyroclasm Starter: 27% chance to trigger Burn on hit. 20% chance to generate a Deviant Particle on… See weapon effects and community builds using it.

Effect

ACS12 - Pyroclasm Starter details

  • 27% chance to trigger Burn on hit.
  • 20% chance to generate a Deviant Particle on hit, which can be picked up to enter Charge state.
  • While under Charge upon reloading, replace all ammunition as Dragon's Breath ammo until the next reload. Dragon's Breath: Deals Blaze Elemental Weapon DMG equal to 85% Attack (Burn DMG bonus applies).
  • Upon reloading, expend all Charge to increase Blaze Elemental DMG by 10% until next reload. Each Charge stack expended further increases this by an additional 10%, up to 4 stacks.

Catalog information

summary

effects

  • text
    27% chance to trigger Burn on hit.
    values
    • value
      27
      unit
      percent
  • text
    20% chance to generate a Deviant Particle on hit, which can be picked up to enter Charge state.
    values
    • value
      20
      unit
      percent
  • text
    While under Charge upon reloading, replace all ammunition as Dragon's Breath ammo until the next reload. Dragon's Breath: Deals Blaze Elemental Weapon DMG equal to 85% Attack (Burn DMG bonus applies).
    values
    • value
      85
      unit
      percent
  • text
    Upon reloading, expend all Charge to increase Blaze Elemental DMG by 10% until next reload. Each Charge stack expended further increases this by an additional 10%, up to 4 stacks.
    values
    • value
      10
      unit
      percent
    • value
      10
      unit
      percent

acquisition

methods
notes
Acquisition/crafting source is intentionally left open when not independently verified; blueprint and scenario availability can be added without changing this schema.

Weapon statistics

Recorded reference profile; crafted tier and modifiers may differ. Unknown values are not zero.

rarity
Legendary
weapon type
Shotgun
damage
138
rpm
180
magazine
8
projectiles per shot
5
crit chance
8
crit damage
27
weakspot damage
15
range score
40
reload score
33
reload seconds
2.4
mobility
50
ads seconds
0.23
bullet speed
200
full damage range m
7
min damage range m
13
min damage percent
10
ammo
Shotgun Ammo
stat scope
recorded_client
nominal damage per trigger
690
raw dps no modifiers
2070

Weapon crafting

Post-Tech-Revamp material costs. Blueprint stars do not change crafting costs; available recipes may vary by scenario.

Tier 1

Gear Workbench

Tier 2

Gear Workbench

Tier 3

Advanced Gear Workbench

Tier 4

Advanced Gear Workbench

Tier 5

Advanced Gear Workbench

Community loadouts

Best builds using ACS12 - Pyroclasm Starter

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