Once Human Weapon
PDW90 - Holographic Resonance
PDW90 - Holographic Resonance: 20% chance to apply The Bull's Eye on hit. Every 12 hits, triggers AoE DMG dealing… See weapon effects and community builds…
Effect
PDW90 - Holographic Resonance details
- 20% chance to apply The Bull's Eye on hit.
- Every 12 hits, triggers AoE DMG dealing Weapon DMG equal to 800% Attack to enemies within an 8m radius (30% damage against Metas).
- When hitting targets with the Bull's Eye with AoE DMG, reloads 3% ammo, up to 15%.
- Crit Rate + 20% against targets with The Bull's Eye.
Catalog information
- summary
effects
- text
- 20% chance to apply The Bull's Eye on hit.
- values
- value
- 20
- unit
- percent
- text
- Every 12 hits, triggers AoE DMG dealing Weapon DMG equal to 800% Attack to enemies within an 8m radius (30% damage against Metas).
- values
- value
- 800
- unit
- percent
- value
- 30
- unit
- percent
- text
- When hitting targets with the Bull's Eye with AoE DMG, reloads 3% ammo, up to 15%.
- values
- value
- 3
- unit
- percent
- value
- 15
- unit
- percent
- text
- Crit Rate + 20% against targets with The Bull's Eye.
- values
- value
- 20
- unit
- percent
acquisition
- methods
- notes
- Acquisition/crafting source is intentionally left open when not independently verified; blueprint and scenario availability can be added without changing this schema.
Weapon statistics
Recorded reference profile; crafted tier and modifiers may differ. Unknown values are not zero.
- rarity
- Legendary
- damage
- 90
- rpm
- 900
- magazine
- 50
- projectiles per shot
- 1
- crit chance
- 8
- crit damage
- 45
- weakspot damage
- 30
- range score
- 36
- reload score
- 16
- reload seconds
- 2.2
- mobility
- 77
- ads seconds
- 0.18
- bullet speed
- 430
- full damage range m
- 17
- min damage range m
- 47
- min damage percent
- 30
- ammo
- SMG Ammo
- stat scope
- recorded_client
- nominal damage per trigger
- 90
- raw dps no modifiers
- 1350
Weapon crafting
Post-Tech-Revamp material costs. Blueprint stars do not change crafting costs; available recipes may vary by scenario.
Tier 1
Gear Workbench
- Wood × 30
- Copper Ore × 23
Tier 2
Gear Workbench
- Stardust Source × 30
- Iron Ingot × 11
- Parts × 21
- Wooden Weapon Body × 1
Tier 3
Advanced Gear Workbench
- Stardust Source × 45
- Steel Ingot × 14
- Parts × 30
- Medium-Caliber Weapon Body III × 1
Tier 4
Advanced Gear Workbench
- Stardust Source × 75
- Alloy Steel Ingot × 18
- Parts × 43
- Medium-Caliber Weapon Body IV × 1
Tier 5
Advanced Gear Workbench
- Stardust Source × 105
- Tungsten Ingot × 46
- Parts × 64
- Medium-Caliber Weapon Body V × 1
Community loadouts
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