MPS7 - Div-Evo

Once Human Weapon

MPS7 - Div-Evo

MPS7 - Div-Evo: 25% chance to trigger Shrapnel Any defeat increases the chance of triggering… See weapon effects and community builds using it.

Effect

MPS7 - Div-Evo details

  • 25% chance to trigger Shrapnel
  • Any defeat increases the chance of triggering Shrapnel by 80% for 12s
  • Hitting a Weakspot grants Shrapnel target parts +1 for 4s

Catalog information

summary

effects

  • text
    25% chance to trigger Shrapnel
    values
    • value
      25
      unit
      percent
  • text
    Any defeat increases the chance of triggering Shrapnel by 80% for 12s
    values
    • value
      80
      unit
      percent
    • value
      12
      unit
      seconds
  • text
    Hitting a Weakspot grants Shrapnel target parts +1 for 4s
    values
    • value
      4
      unit
      seconds

acquisition

methods
notes
Acquisition/crafting source is intentionally left open when not independently verified; blueprint and scenario availability can be added without changing this schema.

Weapon statistics

Recorded reference profile; crafted tier and modifiers may differ. Unknown values are not zero.

rarity
Epic
weapon type
SMG
damage
112
rpm
850
magazine
35
projectiles per shot
1
crit chance
8
crit damage
30
weakspot damage
50
range score
45
reload score
32
reload seconds
2.1
mobility
68
ads seconds
0.2
bullet speed
430
full damage range m
16
min damage range m
44
min damage percent
30
ammo
SMG Ammo
stat scope
recorded_client
nominal damage per trigger
112
raw dps no modifiers
1586.667

Weapon crafting

Post-Tech-Revamp material costs. Blueprint stars do not change crafting costs; available recipes may vary by scenario.

Tier 1

Gear Workbench

Tier 2

Gear Workbench

Tier 3

Advanced Gear Workbench

Tier 4

Advanced Gear Workbench

Tier 5

Advanced Gear Workbench

Community loadouts

Best builds using MPS7 - Div-Evo

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