Once Human Weapon
M416 - Scorched Earth
M416 - Scorched Earth: 12% chance to trigger Burn on hit. Burn DMG +10% See weapon effects and community builds using it.
Effect
M416 - Scorched Earth details
- 12% chance to trigger Burn on hit.
- Burn DMG +10%
Catalog information
- summary
effects
- text
- 12% chance to trigger Burn on hit.
- values
- value
- 12
- unit
- percent
- text
- Burn DMG +10%
- values
- value
- 10
- unit
- percent
acquisition
- methods
- notes
- Acquisition/crafting source is intentionally left open when not independently verified; blueprint and scenario availability can be added without changing this schema.
Weapon statistics
Recorded reference profile; crafted tier and modifiers may differ. Unknown values are not zero.
- rarity
- Rare
- weapon type
- Assault Rifle
- damage
- 100
- rpm
- 750
- magazine
- 36
- projectiles per shot
- 1
- crit chance
- 6
- crit damage
- 27
- weakspot damage
- 60
- range score
- 26
- reload score
- 55
- reload seconds
- 2.3
- mobility
- 55
- ads seconds
- 0.22
- bullet speed
- 480
- full damage range m
- min damage range m
- 73
- min damage percent
- 30
- ammo
- Rifle Ammo
- stat scope
- recorded_client
- nominal damage per trigger
- 100
- raw dps no modifiers
- 1250
Weapon crafting
Post-Tech-Revamp material costs. Blueprint stars do not change crafting costs; available recipes may vary by scenario.
Tier 1
Gear Workbench
- Wood × 18
- Copper Ore × 20
Tier 2
Gear Workbench
- Stardust Source × 18
- Iron Ingot × 10
- Parts × 15
- Wooden Weapon Body × 1
Tier 3
Advanced Gear Workbench
- Stardust Source × 30
- Steel Ingot × 12
- Parts × 21
- Medium-Caliber Weapon Body III × 1
Tier 4
Advanced Gear Workbench
- Stardust Source × 45
- Alloy Steel Ingot × 16
- Parts × 31
- Medium-Caliber Weapon Body IV × 1
Tier 5
Advanced Gear Workbench
- Stardust Source × 75
- Tungsten Ingot × 39
- Parts × 46
- Medium-Caliber Weapon Body V × 1
Community loadouts
Best builds using M416 - Scorched Earth
No public community builds currently reference this item. You can be the first to create one.
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