Snow Panther Mask

Once Human Armor

Snow Panther Mask

Snow Panther Mask: null See armor effect, set bonus and community builds using it.

Effect

Snow Panther Mask details

null

Armor set

Snow Panther set bonuses

  1. 1 piece: Torso DMG Reduction +10.0%
  2. 2 piece: When there is a friendly player within 10 meters or when you are within allied territory, Melee, Status, and Weapon DMG +8%.
  3. 3 piece: When you are within allied territory and help defeat an enemy, Melee, Status, and Weapon DMG+8% for 10 seconds, stacking up to 3 times.
  4. 4 piece: When within allied territory, sentry turrets within a 7-meter radius deal 50% more DMG.

Catalog information

summary

acquisition

methods
notes
Acquisition/crafting source is intentionally left open when not independently verified; blueprint and scenario availability can be added without changing this schema.

Armor reference profiles

Base armor profiles by tier and blueprint stars.

TierStarsHPPsi
112718
122819
133020
143121
153222
163422
213628
223829
234031
244132
254334
264535
317245
327647
337950
348352
358654
369056
4114469
4215172
4315876
4416679
4517383
4618086
51265107
52278112
53292118
54305123
55318128
56331134

Armor crafting

Choose one fur/hide or special material, plus a separate gene fabric choice at Tier V. Modifier costs are additional to base costs. Options may depend on the scenario.

Tier 1

direct current

Material quantities: source recipe

Armor materials and slot effects

Deer Hide: Impact DMG +12%.

Highland Deer Hide: Impact DMG +10%; doubles when Sprint Speed exceeds 120%.

Forest Deer Hide: Impact Crit Rate +20%.

Tundra Deer Hide: Impact DMG +15%.

Wolf Skin: Weakspot DMG +3%.

Wasteland Wolf Skin: Weakspot DMG +6% when Stamina exceeds 90.

Grassland Wolf Skin: Weakspot DMG +4.5%.

Jungle Wolf Skin: Weapon DMG +6% when Stamina is below 60.

Rabbit Fur: Elemental DMG +4%.

Dreamy Rabbit Fur: Elemental DMG +6%.

Lucky Rabbit Fur: After scoring a Crit, Elemental DMG +10% for 3s.

Wool: Status DMG +4%.

Rock Wall Wool: Status DMG +6% while moving.

Mountain Wool: Status DMG +6% when Stamina exceeds 90.

Golden Wool: Weapon DMG and Status DMG total +12%, with the split changing every second.

Rawhide: No separate mask perk is listed; fur rarity HP/Psi bonus still applies.

Bear Skin: Frost Elemental DMG +5%.

Floating Ice Bear Skin: Frost Elemental DMG +8% when Energy is at 100.

Snowfield Bear Skin: Shock Elemental DMG +8% when Energy is below 60.

Cave Bear Skin: Elemental DMG +7% while crouched.

Crocodile Hide: Melee DMG +10%.

Beach Crocodile Skin: Melee Crit Rate +7%.

Coastal Bay Crocodile Skin: Crit DMG +10% while invisible.

Fox Skin: Crit DMG +6% when not in combat.

Polar Fox Skin: Crit Rate +5% when not in combat.

Desert Fox Skin: Crit DMG +10% when not in combat.

Hide: Melee DMG +8%.

Velvet: Status DMG +10% while Dampened.

Sealskin: Weapon DMG +8% while Dampened.

Reindeer Hide: Melee DMG +12% when Load exceeds 80.

Cowhide: Weapon DMG +5% when Stamina is at least 100.

Mountain Cowhide: Weapon DMG +8% when Stamina is at least 120.

Valley Cowhide: Recover 30 Stamina when Stamina falls below 30. Cooldown 30s.

Lunar Deer Hide: Impact DMG +13%; doubles if HP is below 30%.

Lunar Wolf Skin: Weakspot DMG +4%; becomes +8% if HP is below 30%.

Lunar Rabbit Fur: Elemental DMG +5%; doubles if HP is below 30%.

Lunar Wool: For every 10% decrease in HP, Status DMG +1.5%, up to +10.5%.

Dreamfused Deer Hide: Impact DMG +12%; doubles in the Dream Zone.

Dreamfused Wolf Skin: Weakspot DMG +3%; doubles in the Dream Zone.

Dreamfused Rabbit Fur: Elemental DMG +4%; doubles in the Dream Zone.

Dreamfused Wool: Status DMG +4%; doubles in the Dream Zone.

Dreamfused Cowhide: Weapon DMG +5% when Stamina is 100 or higher; doubles in the Dream Zone.

Starfall Fox Skin: When not in combat, Crit Rate +10%; doubles while airborne.

Starfall Down: While airborne, Status DMG +15%.

Starfall Crocodile Skin: Melee DMG +10%; doubles while airborne.

Starfall Cowhide: Weapon DMG +8% when Stamina is 120 or higher; doubles while airborne.

Shark Skin: Weapon DMG +8% when fighting in water.

Squid Skin: Status DMG +8% when fighting in water.

Anglerfish Skin: When fighting in water, gain +2% Crit DMG for every 20% Sanity possessed.

Tuna Skin: Elemental DMG +8% when fighting in water.

Bubble Fish Skin: Crit Rate +5% when fighting in water.

Deviated Shark Hide: Weapon DMG +4.5%, doubled while fighting in water.

Bay Crocodile Skin: Crit DMG +10% when fighting in water.

Enhanced Welding Mask:

Machine Core:

Tier 2

direct current

Material quantities: source recipe

Armor materials and slot effects

Deer Hide: Impact DMG +12%.

Highland Deer Hide: Impact DMG +10%; doubles when Sprint Speed exceeds 120%.

Forest Deer Hide: Impact Crit Rate +20%.

Tundra Deer Hide: Impact DMG +15%.

Wolf Skin: Weakspot DMG +3%.

Wasteland Wolf Skin: Weakspot DMG +6% when Stamina exceeds 90.

Grassland Wolf Skin: Weakspot DMG +4.5%.

Jungle Wolf Skin: Weapon DMG +6% when Stamina is below 60.

Rabbit Fur: Elemental DMG +4%.

Dreamy Rabbit Fur: Elemental DMG +6%.

Lucky Rabbit Fur: After scoring a Crit, Elemental DMG +10% for 3s.

Wool: Status DMG +4%.

Rock Wall Wool: Status DMG +6% while moving.

Mountain Wool: Status DMG +6% when Stamina exceeds 90.

Golden Wool: Weapon DMG and Status DMG total +12%, with the split changing every second.

Rawhide: No separate mask perk is listed; fur rarity HP/Psi bonus still applies.

Bear Skin: Frost Elemental DMG +5%.

Floating Ice Bear Skin: Frost Elemental DMG +8% when Energy is at 100.

Snowfield Bear Skin: Shock Elemental DMG +8% when Energy is below 60.

Cave Bear Skin: Elemental DMG +7% while crouched.

Crocodile Hide: Melee DMG +10%.

Beach Crocodile Skin: Melee Crit Rate +7%.

Coastal Bay Crocodile Skin: Crit DMG +10% while invisible.

Fox Skin: Crit DMG +6% when not in combat.

Polar Fox Skin: Crit Rate +5% when not in combat.

Desert Fox Skin: Crit DMG +10% when not in combat.

Hide: Melee DMG +8%.

Velvet: Status DMG +10% while Dampened.

Sealskin: Weapon DMG +8% while Dampened.

Reindeer Hide: Melee DMG +12% when Load exceeds 80.

Cowhide: Weapon DMG +5% when Stamina is at least 100.

Mountain Cowhide: Weapon DMG +8% when Stamina is at least 120.

Valley Cowhide: Recover 30 Stamina when Stamina falls below 30. Cooldown 30s.

Lunar Deer Hide: Impact DMG +13%; doubles if HP is below 30%.

Lunar Wolf Skin: Weakspot DMG +4%; becomes +8% if HP is below 30%.

Lunar Rabbit Fur: Elemental DMG +5%; doubles if HP is below 30%.

Lunar Wool: For every 10% decrease in HP, Status DMG +1.5%, up to +10.5%.

Dreamfused Deer Hide: Impact DMG +12%; doubles in the Dream Zone.

Dreamfused Wolf Skin: Weakspot DMG +3%; doubles in the Dream Zone.

Dreamfused Rabbit Fur: Elemental DMG +4%; doubles in the Dream Zone.

Dreamfused Wool: Status DMG +4%; doubles in the Dream Zone.

Dreamfused Cowhide: Weapon DMG +5% when Stamina is 100 or higher; doubles in the Dream Zone.

Starfall Fox Skin: When not in combat, Crit Rate +10%; doubles while airborne.

Starfall Down: While airborne, Status DMG +15%.

Starfall Crocodile Skin: Melee DMG +10%; doubles while airborne.

Starfall Cowhide: Weapon DMG +8% when Stamina is 120 or higher; doubles while airborne.

Shark Skin: Weapon DMG +8% when fighting in water.

Squid Skin: Status DMG +8% when fighting in water.

Anglerfish Skin: When fighting in water, gain +2% Crit DMG for every 20% Sanity possessed.

Tuna Skin: Elemental DMG +8% when fighting in water.

Bubble Fish Skin: Crit Rate +5% when fighting in water.

Deviated Shark Hide: Weapon DMG +4.5%, doubled while fighting in water.

Bay Crocodile Skin: Crit DMG +10% when fighting in water.

Enhanced Welding Mask:

Machine Core:

Tier 3

direct current

Material quantities: source recipe

Armor materials and slot effects

Deer Hide: Impact DMG +12%.

Highland Deer Hide: Impact DMG +10%; doubles when Sprint Speed exceeds 120%.

Forest Deer Hide: Impact Crit Rate +20%.

Tundra Deer Hide: Impact DMG +15%.

Wolf Skin: Weakspot DMG +3%.

Wasteland Wolf Skin: Weakspot DMG +6% when Stamina exceeds 90.

Grassland Wolf Skin: Weakspot DMG +4.5%.

Jungle Wolf Skin: Weapon DMG +6% when Stamina is below 60.

Rabbit Fur: Elemental DMG +4%.

Dreamy Rabbit Fur: Elemental DMG +6%.

Lucky Rabbit Fur: After scoring a Crit, Elemental DMG +10% for 3s.

Wool: Status DMG +4%.

Rock Wall Wool: Status DMG +6% while moving.

Mountain Wool: Status DMG +6% when Stamina exceeds 90.

Golden Wool: Weapon DMG and Status DMG total +12%, with the split changing every second.

Rawhide: No separate mask perk is listed; fur rarity HP/Psi bonus still applies.

Bear Skin: Frost Elemental DMG +5%.

Floating Ice Bear Skin: Frost Elemental DMG +8% when Energy is at 100.

Snowfield Bear Skin: Shock Elemental DMG +8% when Energy is below 60.

Cave Bear Skin: Elemental DMG +7% while crouched.

Crocodile Hide: Melee DMG +10%.

Beach Crocodile Skin: Melee Crit Rate +7%.

Coastal Bay Crocodile Skin: Crit DMG +10% while invisible.

Fox Skin: Crit DMG +6% when not in combat.

Polar Fox Skin: Crit Rate +5% when not in combat.

Desert Fox Skin: Crit DMG +10% when not in combat.

Hide: Melee DMG +8%.

Velvet: Status DMG +10% while Dampened.

Sealskin: Weapon DMG +8% while Dampened.

Reindeer Hide: Melee DMG +12% when Load exceeds 80.

Cowhide: Weapon DMG +5% when Stamina is at least 100.

Mountain Cowhide: Weapon DMG +8% when Stamina is at least 120.

Valley Cowhide: Recover 30 Stamina when Stamina falls below 30. Cooldown 30s.

Lunar Deer Hide: Impact DMG +13%; doubles if HP is below 30%.

Lunar Wolf Skin: Weakspot DMG +4%; becomes +8% if HP is below 30%.

Lunar Rabbit Fur: Elemental DMG +5%; doubles if HP is below 30%.

Lunar Wool: For every 10% decrease in HP, Status DMG +1.5%, up to +10.5%.

Dreamfused Deer Hide: Impact DMG +12%; doubles in the Dream Zone.

Dreamfused Wolf Skin: Weakspot DMG +3%; doubles in the Dream Zone.

Dreamfused Rabbit Fur: Elemental DMG +4%; doubles in the Dream Zone.

Dreamfused Wool: Status DMG +4%; doubles in the Dream Zone.

Dreamfused Cowhide: Weapon DMG +5% when Stamina is 100 or higher; doubles in the Dream Zone.

Starfall Fox Skin: When not in combat, Crit Rate +10%; doubles while airborne.

Starfall Down: While airborne, Status DMG +15%.

Starfall Crocodile Skin: Melee DMG +10%; doubles while airborne.

Starfall Cowhide: Weapon DMG +8% when Stamina is 120 or higher; doubles while airborne.

Shark Skin: Weapon DMG +8% when fighting in water.

Squid Skin: Status DMG +8% when fighting in water.

Anglerfish Skin: When fighting in water, gain +2% Crit DMG for every 20% Sanity possessed.

Tuna Skin: Elemental DMG +8% when fighting in water.

Bubble Fish Skin: Crit Rate +5% when fighting in water.

Deviated Shark Hide: Weapon DMG +4.5%, doubled while fighting in water.

Bay Crocodile Skin: Crit DMG +10% when fighting in water.

Enhanced Welding Mask:

Machine Core:

Tier 4

direct current

Material quantities: source recipe

Armor materials and slot effects

Deer Hide: Impact DMG +12%.

Highland Deer Hide: Impact DMG +10%; doubles when Sprint Speed exceeds 120%.

Forest Deer Hide: Impact Crit Rate +20%.

Tundra Deer Hide: Impact DMG +15%.

Wolf Skin: Weakspot DMG +3%.

Wasteland Wolf Skin: Weakspot DMG +6% when Stamina exceeds 90.

Grassland Wolf Skin: Weakspot DMG +4.5%.

Jungle Wolf Skin: Weapon DMG +6% when Stamina is below 60.

Rabbit Fur: Elemental DMG +4%.

Dreamy Rabbit Fur: Elemental DMG +6%.

Lucky Rabbit Fur: After scoring a Crit, Elemental DMG +10% for 3s.

Wool: Status DMG +4%.

Rock Wall Wool: Status DMG +6% while moving.

Mountain Wool: Status DMG +6% when Stamina exceeds 90.

Golden Wool: Weapon DMG and Status DMG total +12%, with the split changing every second.

Rawhide: No separate mask perk is listed; fur rarity HP/Psi bonus still applies.

Bear Skin: Frost Elemental DMG +5%.

Floating Ice Bear Skin: Frost Elemental DMG +8% when Energy is at 100.

Snowfield Bear Skin: Shock Elemental DMG +8% when Energy is below 60.

Cave Bear Skin: Elemental DMG +7% while crouched.

Crocodile Hide: Melee DMG +10%.

Beach Crocodile Skin: Melee Crit Rate +7%.

Coastal Bay Crocodile Skin: Crit DMG +10% while invisible.

Fox Skin: Crit DMG +6% when not in combat.

Polar Fox Skin: Crit Rate +5% when not in combat.

Desert Fox Skin: Crit DMG +10% when not in combat.

Hide: Melee DMG +8%.

Velvet: Status DMG +10% while Dampened.

Sealskin: Weapon DMG +8% while Dampened.

Reindeer Hide: Melee DMG +12% when Load exceeds 80.

Cowhide: Weapon DMG +5% when Stamina is at least 100.

Mountain Cowhide: Weapon DMG +8% when Stamina is at least 120.

Valley Cowhide: Recover 30 Stamina when Stamina falls below 30. Cooldown 30s.

Lunar Deer Hide: Impact DMG +13%; doubles if HP is below 30%.

Lunar Wolf Skin: Weakspot DMG +4%; becomes +8% if HP is below 30%.

Lunar Rabbit Fur: Elemental DMG +5%; doubles if HP is below 30%.

Lunar Wool: For every 10% decrease in HP, Status DMG +1.5%, up to +10.5%.

Dreamfused Deer Hide: Impact DMG +12%; doubles in the Dream Zone.

Dreamfused Wolf Skin: Weakspot DMG +3%; doubles in the Dream Zone.

Dreamfused Rabbit Fur: Elemental DMG +4%; doubles in the Dream Zone.

Dreamfused Wool: Status DMG +4%; doubles in the Dream Zone.

Dreamfused Cowhide: Weapon DMG +5% when Stamina is 100 or higher; doubles in the Dream Zone.

Starfall Fox Skin: When not in combat, Crit Rate +10%; doubles while airborne.

Starfall Down: While airborne, Status DMG +15%.

Starfall Crocodile Skin: Melee DMG +10%; doubles while airborne.

Starfall Cowhide: Weapon DMG +8% when Stamina is 120 or higher; doubles while airborne.

Shark Skin: Weapon DMG +8% when fighting in water.

Squid Skin: Status DMG +8% when fighting in water.

Anglerfish Skin: When fighting in water, gain +2% Crit DMG for every 20% Sanity possessed.

Tuna Skin: Elemental DMG +8% when fighting in water.

Bubble Fish Skin: Crit Rate +5% when fighting in water.

Deviated Shark Hide: Weapon DMG +4.5%, doubled while fighting in water.

Bay Crocodile Skin: Crit DMG +10% when fighting in water.

Enhanced Welding Mask:

Machine Core:

Tier 5

direct current

Material quantities: source recipe

Armor materials and slot effects

Deer Hide: Impact DMG +12%.

Highland Deer Hide: Impact DMG +10%; doubles when Sprint Speed exceeds 120%.

Forest Deer Hide: Impact Crit Rate +20%.

Tundra Deer Hide: Impact DMG +15%.

Wolf Skin: Weakspot DMG +3%.

Wasteland Wolf Skin: Weakspot DMG +6% when Stamina exceeds 90.

Grassland Wolf Skin: Weakspot DMG +4.5%.

Jungle Wolf Skin: Weapon DMG +6% when Stamina is below 60.

Rabbit Fur: Elemental DMG +4%.

Dreamy Rabbit Fur: Elemental DMG +6%.

Lucky Rabbit Fur: After scoring a Crit, Elemental DMG +10% for 3s.

Wool: Status DMG +4%.

Rock Wall Wool: Status DMG +6% while moving.

Mountain Wool: Status DMG +6% when Stamina exceeds 90.

Golden Wool: Weapon DMG and Status DMG total +12%, with the split changing every second.

Rawhide: No separate mask perk is listed; fur rarity HP/Psi bonus still applies.

Bear Skin: Frost Elemental DMG +5%.

Floating Ice Bear Skin: Frost Elemental DMG +8% when Energy is at 100.

Snowfield Bear Skin: Shock Elemental DMG +8% when Energy is below 60.

Cave Bear Skin: Elemental DMG +7% while crouched.

Crocodile Hide: Melee DMG +10%.

Beach Crocodile Skin: Melee Crit Rate +7%.

Coastal Bay Crocodile Skin: Crit DMG +10% while invisible.

Fox Skin: Crit DMG +6% when not in combat.

Polar Fox Skin: Crit Rate +5% when not in combat.

Desert Fox Skin: Crit DMG +10% when not in combat.

Hide: Melee DMG +8%.

Velvet: Status DMG +10% while Dampened.

Sealskin: Weapon DMG +8% while Dampened.

Reindeer Hide: Melee DMG +12% when Load exceeds 80.

Cowhide: Weapon DMG +5% when Stamina is at least 100.

Mountain Cowhide: Weapon DMG +8% when Stamina is at least 120.

Valley Cowhide: Recover 30 Stamina when Stamina falls below 30. Cooldown 30s.

Lunar Deer Hide: Impact DMG +13%; doubles if HP is below 30%.

Lunar Wolf Skin: Weakspot DMG +4%; becomes +8% if HP is below 30%.

Lunar Rabbit Fur: Elemental DMG +5%; doubles if HP is below 30%.

Lunar Wool: For every 10% decrease in HP, Status DMG +1.5%, up to +10.5%.

Dreamfused Deer Hide: Impact DMG +12%; doubles in the Dream Zone.

Dreamfused Wolf Skin: Weakspot DMG +3%; doubles in the Dream Zone.

Dreamfused Rabbit Fur: Elemental DMG +4%; doubles in the Dream Zone.

Dreamfused Wool: Status DMG +4%; doubles in the Dream Zone.

Dreamfused Cowhide: Weapon DMG +5% when Stamina is 100 or higher; doubles in the Dream Zone.

Starfall Fox Skin: When not in combat, Crit Rate +10%; doubles while airborne.

Starfall Down: While airborne, Status DMG +15%.

Starfall Crocodile Skin: Melee DMG +10%; doubles while airborne.

Starfall Cowhide: Weapon DMG +8% when Stamina is 120 or higher; doubles while airborne.

Shark Skin: Weapon DMG +8% when fighting in water.

Squid Skin: Status DMG +8% when fighting in water.

Anglerfish Skin: When fighting in water, gain +2% Crit DMG for every 20% Sanity possessed.

Tuna Skin: Elemental DMG +8% when fighting in water.

Bubble Fish Skin: Crit Rate +5% when fighting in water.

Deviated Shark Hide: Weapon DMG +4.5%, doubled while fighting in water.

Bay Crocodile Skin: Crit DMG +10% when fighting in water.

Enhanced Welding Mask:

Machine Core:

Gene fabric (choose one)

Community loadouts

Best builds using Snow Panther Mask

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