Once Human Armor
Blackstone Mask
Blackstone Mask: null See armor effect, set bonus and community builds using it.
Effect
Blackstone Mask details
Armor set
Blackstone Set set bonuses
- 1 piece: Cold and Heat Resist +2,5
- 2 piece: Upon dealing Elemental DMG, gain 1 stack(s) of Warm Sensation (Elemental DMG +2%) for 2s. Triggers 1 time every 0.5s, up to a maximum of 5 stack(s)
- 3 piece: When the temperature is between 10 and 30, you gain the Warm status (Elemental DMG +18%)
- 4 piece: At 5 stacks of Warm Sensation, you are considered to be in the Warm status. When the environmental temperature is between 10C and 30C, gain Elemental DMG +7%
Catalog information
- summary
acquisition
- methods
- notes
- Acquisition/crafting source is intentionally left open when not independently verified; blueprint and scenario availability can be added without changing this schema.
Armor reference profiles
Base armor profiles by tier and blueprint stars.
| Tier | Stars | HP | Psi |
|---|---|---|---|
| 1 | 1 | 30 | 20 |
| 1 | 2 | 32 | 21 |
| 1 | 3 | 33 | 22 |
| 1 | 4 | 34 | 23 |
| 1 | 5 | 36 | 24 |
| 1 | 6 | 38 | 25 |
| 2 | 1 | 40 | 30 |
| 2 | 2 | 42 | 32 |
| 2 | 3 | 44 | 33 |
| 2 | 4 | 46 | 34 |
| 2 | 5 | 48 | 36 |
| 2 | 6 | 50 | 38 |
| 3 | 1 | 80 | 48 |
| 3 | 2 | 84 | 50 |
| 3 | 3 | 88 | 53 |
| 3 | 4 | 92 | 55 |
| 3 | 5 | 96 | 58 |
| 3 | 6 | 100 | 60 |
| 4 | 1 | 160 | 75 |
| 4 | 2 | 168 | 79 |
| 4 | 3 | 176 | 82 |
| 4 | 4 | 184 | 86 |
| 4 | 5 | 192 | 90 |
| 4 | 6 | 200 | 94 |
| 5 | 1 | 295 | 115 |
| 5 | 2 | 310 | 121 |
| 5 | 3 | 324 | 127 |
| 5 | 4 | 339 | 132 |
| 5 | 5 | 354 | 138 |
| 5 | 6 | 369 | 144 |
Armor crafting
Choose one fur/hide or special material, plus a separate gene fabric choice at Tier V. Modifier costs are additional to base costs. Options may depend on the scenario.
Tier 1
direct current
- Wood × 10
- Copper Ore × 11
Material quantities: source recipe
Armor materials and slot effects
- Deer Hide × 2
- Highland Deer Hide × 2
- Forest Deer Hide × 2
- Tundra Deer Hide × 2
- Wolf Skin × 2
- Wasteland Wolf Skin × 2
- Grassland Wolf Skin × 2
- Jungle Wolf Skin × 2
- Rabbit Fur × 2
- Dreamy Rabbit Fur × 2
- Lucky Rabbit Fur × 2
- Wool × 2
- Rock Wall Wool × 2
- Mountain Wool × 2
- Golden Wool × 2
- Rawhide × 2
- Bear Skin × 2
- Floating Ice Bear Skin × 2
- Snowfield Bear Skin × 2
- Cave Bear Skin × 2
- Crocodile Hide × 2
- Beach Crocodile Skin × 2
- Coastal Bay Crocodile Skin × 2
- Fox Skin × 2
- Polar Fox Skin × 2
- Desert Fox Skin × 2
- Hide × 2
- Velvet × 2
- Sealskin × 2
- Reindeer Hide × 2
- Cowhide × 2
- Mountain Cowhide × 2
- Valley Cowhide × 2
- Lunar Deer Hide × 2
- Lunar Wolf Skin × 2
- Lunar Rabbit Fur × 2
- Lunar Wool × 2
- Dreamfused Deer Hide × 2
- Dreamfused Wolf Skin × 2
- Dreamfused Rabbit Fur × 2
- Dreamfused Wool × 2
- Dreamfused Cowhide × 2
- Starfall Fox Skin × 2
- Starfall Down × 2
- Starfall Crocodile Skin × 2
- Starfall Cowhide × 2
- Shark Skin × 2
- Squid Skin × 2
- Anglerfish Skin × 2
- Tuna Skin × 2
- Bubble Fish Skin × 2
- Deviated Shark Hide × 2
- Bay Crocodile Skin × 2
- Enhanced Welding Mask × 1
- Machine Core × 1
Deer Hide: Impact DMG +12%.
Highland Deer Hide: Impact DMG +10%; doubles when Sprint Speed exceeds 120%.
Forest Deer Hide: Impact Crit Rate +20%.
Tundra Deer Hide: Impact DMG +15%.
Wolf Skin: Weakspot DMG +3%.
Wasteland Wolf Skin: Weakspot DMG +6% when Stamina exceeds 90.
Grassland Wolf Skin: Weakspot DMG +4.5%.
Jungle Wolf Skin: Weapon DMG +6% when Stamina is below 60.
Rabbit Fur: Elemental DMG +4%.
Dreamy Rabbit Fur: Elemental DMG +6%.
Lucky Rabbit Fur: After scoring a Crit, Elemental DMG +10% for 3s.
Wool: Status DMG +4%.
Rock Wall Wool: Status DMG +6% while moving.
Mountain Wool: Status DMG +6% when Stamina exceeds 90.
Golden Wool: Weapon DMG and Status DMG total +12%, with the split changing every second.
Rawhide: No separate mask perk is listed; fur rarity HP/Psi bonus still applies.
Bear Skin: Frost Elemental DMG +5%.
Floating Ice Bear Skin: Frost Elemental DMG +8% when Energy is at 100.
Snowfield Bear Skin: Shock Elemental DMG +8% when Energy is below 60.
Cave Bear Skin: Elemental DMG +7% while crouched.
Crocodile Hide: Melee DMG +10%.
Beach Crocodile Skin: Melee Crit Rate +7%.
Coastal Bay Crocodile Skin: Crit DMG +10% while invisible.
Fox Skin: Crit DMG +6% when not in combat.
Polar Fox Skin: Crit Rate +5% when not in combat.
Desert Fox Skin: Crit DMG +10% when not in combat.
Hide: Melee DMG +8%.
Velvet: Status DMG +10% while Dampened.
Sealskin: Weapon DMG +8% while Dampened.
Reindeer Hide: Melee DMG +12% when Load exceeds 80.
Cowhide: Weapon DMG +5% when Stamina is at least 100.
Mountain Cowhide: Weapon DMG +8% when Stamina is at least 120.
Valley Cowhide: Recover 30 Stamina when Stamina falls below 30. Cooldown 30s.
Lunar Deer Hide: Impact DMG +13%; doubles if HP is below 30%.
Lunar Wolf Skin: Weakspot DMG +4%; becomes +8% if HP is below 30%.
Lunar Rabbit Fur: Elemental DMG +5%; doubles if HP is below 30%.
Lunar Wool: For every 10% decrease in HP, Status DMG +1.5%, up to +10.5%.
Dreamfused Deer Hide: Impact DMG +12%; doubles in the Dream Zone.
Dreamfused Wolf Skin: Weakspot DMG +3%; doubles in the Dream Zone.
Dreamfused Rabbit Fur: Elemental DMG +4%; doubles in the Dream Zone.
Dreamfused Wool: Status DMG +4%; doubles in the Dream Zone.
Dreamfused Cowhide: Weapon DMG +5% when Stamina is 100 or higher; doubles in the Dream Zone.
Starfall Fox Skin: When not in combat, Crit Rate +10%; doubles while airborne.
Starfall Down: While airborne, Status DMG +15%.
Starfall Crocodile Skin: Melee DMG +10%; doubles while airborne.
Starfall Cowhide: Weapon DMG +8% when Stamina is 120 or higher; doubles while airborne.
Shark Skin: Weapon DMG +8% when fighting in water.
Squid Skin: Status DMG +8% when fighting in water.
Anglerfish Skin: When fighting in water, gain +2% Crit DMG for every 20% Sanity possessed.
Tuna Skin: Elemental DMG +8% when fighting in water.
Bubble Fish Skin: Crit Rate +5% when fighting in water.
Deviated Shark Hide: Weapon DMG +4.5%, doubled while fighting in water.
Bay Crocodile Skin: Crit DMG +10% when fighting in water.
Enhanced Welding Mask:
Machine Core:
Tier 2
direct current
- Stardust Source × 10
- Iron Ingot × 6
- Plastic × 20
Material quantities: source recipe
Armor materials and slot effects
- Deer Hide × 2
- Highland Deer Hide × 2
- Forest Deer Hide × 2
- Tundra Deer Hide × 2
- Wolf Skin × 2
- Wasteland Wolf Skin × 2
- Grassland Wolf Skin × 2
- Jungle Wolf Skin × 2
- Rabbit Fur × 2
- Dreamy Rabbit Fur × 2
- Lucky Rabbit Fur × 2
- Wool × 2
- Rock Wall Wool × 2
- Mountain Wool × 2
- Golden Wool × 2
- Rawhide × 2
- Bear Skin × 2
- Floating Ice Bear Skin × 2
- Snowfield Bear Skin × 2
- Cave Bear Skin × 2
- Crocodile Hide × 2
- Beach Crocodile Skin × 2
- Coastal Bay Crocodile Skin × 2
- Fox Skin × 2
- Polar Fox Skin × 2
- Desert Fox Skin × 2
- Hide × 2
- Velvet × 2
- Sealskin × 2
- Reindeer Hide × 2
- Cowhide × 2
- Mountain Cowhide × 2
- Valley Cowhide × 2
- Lunar Deer Hide × 2
- Lunar Wolf Skin × 2
- Lunar Rabbit Fur × 2
- Lunar Wool × 2
- Dreamfused Deer Hide × 2
- Dreamfused Wolf Skin × 2
- Dreamfused Rabbit Fur × 2
- Dreamfused Wool × 2
- Dreamfused Cowhide × 2
- Starfall Fox Skin × 2
- Starfall Down × 2
- Starfall Crocodile Skin × 2
- Starfall Cowhide × 2
- Shark Skin × 2
- Squid Skin × 2
- Anglerfish Skin × 2
- Tuna Skin × 2
- Bubble Fish Skin × 2
- Deviated Shark Hide × 2
- Bay Crocodile Skin × 2
- Enhanced Welding Mask × 1
- Machine Core × 1
Deer Hide: Impact DMG +12%.
Highland Deer Hide: Impact DMG +10%; doubles when Sprint Speed exceeds 120%.
Forest Deer Hide: Impact Crit Rate +20%.
Tundra Deer Hide: Impact DMG +15%.
Wolf Skin: Weakspot DMG +3%.
Wasteland Wolf Skin: Weakspot DMG +6% when Stamina exceeds 90.
Grassland Wolf Skin: Weakspot DMG +4.5%.
Jungle Wolf Skin: Weapon DMG +6% when Stamina is below 60.
Rabbit Fur: Elemental DMG +4%.
Dreamy Rabbit Fur: Elemental DMG +6%.
Lucky Rabbit Fur: After scoring a Crit, Elemental DMG +10% for 3s.
Wool: Status DMG +4%.
Rock Wall Wool: Status DMG +6% while moving.
Mountain Wool: Status DMG +6% when Stamina exceeds 90.
Golden Wool: Weapon DMG and Status DMG total +12%, with the split changing every second.
Rawhide: No separate mask perk is listed; fur rarity HP/Psi bonus still applies.
Bear Skin: Frost Elemental DMG +5%.
Floating Ice Bear Skin: Frost Elemental DMG +8% when Energy is at 100.
Snowfield Bear Skin: Shock Elemental DMG +8% when Energy is below 60.
Cave Bear Skin: Elemental DMG +7% while crouched.
Crocodile Hide: Melee DMG +10%.
Beach Crocodile Skin: Melee Crit Rate +7%.
Coastal Bay Crocodile Skin: Crit DMG +10% while invisible.
Fox Skin: Crit DMG +6% when not in combat.
Polar Fox Skin: Crit Rate +5% when not in combat.
Desert Fox Skin: Crit DMG +10% when not in combat.
Hide: Melee DMG +8%.
Velvet: Status DMG +10% while Dampened.
Sealskin: Weapon DMG +8% while Dampened.
Reindeer Hide: Melee DMG +12% when Load exceeds 80.
Cowhide: Weapon DMG +5% when Stamina is at least 100.
Mountain Cowhide: Weapon DMG +8% when Stamina is at least 120.
Valley Cowhide: Recover 30 Stamina when Stamina falls below 30. Cooldown 30s.
Lunar Deer Hide: Impact DMG +13%; doubles if HP is below 30%.
Lunar Wolf Skin: Weakspot DMG +4%; becomes +8% if HP is below 30%.
Lunar Rabbit Fur: Elemental DMG +5%; doubles if HP is below 30%.
Lunar Wool: For every 10% decrease in HP, Status DMG +1.5%, up to +10.5%.
Dreamfused Deer Hide: Impact DMG +12%; doubles in the Dream Zone.
Dreamfused Wolf Skin: Weakspot DMG +3%; doubles in the Dream Zone.
Dreamfused Rabbit Fur: Elemental DMG +4%; doubles in the Dream Zone.
Dreamfused Wool: Status DMG +4%; doubles in the Dream Zone.
Dreamfused Cowhide: Weapon DMG +5% when Stamina is 100 or higher; doubles in the Dream Zone.
Starfall Fox Skin: When not in combat, Crit Rate +10%; doubles while airborne.
Starfall Down: While airborne, Status DMG +15%.
Starfall Crocodile Skin: Melee DMG +10%; doubles while airborne.
Starfall Cowhide: Weapon DMG +8% when Stamina is 120 or higher; doubles while airborne.
Shark Skin: Weapon DMG +8% when fighting in water.
Squid Skin: Status DMG +8% when fighting in water.
Anglerfish Skin: When fighting in water, gain +2% Crit DMG for every 20% Sanity possessed.
Tuna Skin: Elemental DMG +8% when fighting in water.
Bubble Fish Skin: Crit Rate +5% when fighting in water.
Deviated Shark Hide: Weapon DMG +4.5%, doubled while fighting in water.
Bay Crocodile Skin: Crit DMG +10% when fighting in water.
Enhanced Welding Mask:
Machine Core:
Tier 3
direct current
- Stardust Source × 15
- Steel Ingot × 7
- Plastic × 28
- Bulletproof Lining III × 1
Material quantities: source recipe
Armor materials and slot effects
- Deer Hide × 2
- Highland Deer Hide × 2
- Forest Deer Hide × 2
- Tundra Deer Hide × 2
- Wolf Skin × 2
- Wasteland Wolf Skin × 2
- Grassland Wolf Skin × 2
- Jungle Wolf Skin × 2
- Rabbit Fur × 2
- Dreamy Rabbit Fur × 2
- Lucky Rabbit Fur × 2
- Wool × 2
- Rock Wall Wool × 2
- Mountain Wool × 2
- Golden Wool × 2
- Rawhide × 2
- Bear Skin × 2
- Floating Ice Bear Skin × 2
- Snowfield Bear Skin × 2
- Cave Bear Skin × 2
- Crocodile Hide × 2
- Beach Crocodile Skin × 2
- Coastal Bay Crocodile Skin × 2
- Fox Skin × 2
- Polar Fox Skin × 2
- Desert Fox Skin × 2
- Hide × 2
- Velvet × 2
- Sealskin × 2
- Reindeer Hide × 2
- Cowhide × 2
- Mountain Cowhide × 2
- Valley Cowhide × 2
- Lunar Deer Hide × 2
- Lunar Wolf Skin × 2
- Lunar Rabbit Fur × 2
- Lunar Wool × 2
- Dreamfused Deer Hide × 2
- Dreamfused Wolf Skin × 2
- Dreamfused Rabbit Fur × 2
- Dreamfused Wool × 2
- Dreamfused Cowhide × 2
- Starfall Fox Skin × 2
- Starfall Down × 2
- Starfall Crocodile Skin × 2
- Starfall Cowhide × 2
- Shark Skin × 2
- Squid Skin × 2
- Anglerfish Skin × 2
- Tuna Skin × 2
- Bubble Fish Skin × 2
- Deviated Shark Hide × 2
- Bay Crocodile Skin × 2
- Enhanced Welding Mask × 1
- Machine Core × 1
Deer Hide: Impact DMG +12%.
Highland Deer Hide: Impact DMG +10%; doubles when Sprint Speed exceeds 120%.
Forest Deer Hide: Impact Crit Rate +20%.
Tundra Deer Hide: Impact DMG +15%.
Wolf Skin: Weakspot DMG +3%.
Wasteland Wolf Skin: Weakspot DMG +6% when Stamina exceeds 90.
Grassland Wolf Skin: Weakspot DMG +4.5%.
Jungle Wolf Skin: Weapon DMG +6% when Stamina is below 60.
Rabbit Fur: Elemental DMG +4%.
Dreamy Rabbit Fur: Elemental DMG +6%.
Lucky Rabbit Fur: After scoring a Crit, Elemental DMG +10% for 3s.
Wool: Status DMG +4%.
Rock Wall Wool: Status DMG +6% while moving.
Mountain Wool: Status DMG +6% when Stamina exceeds 90.
Golden Wool: Weapon DMG and Status DMG total +12%, with the split changing every second.
Rawhide: No separate mask perk is listed; fur rarity HP/Psi bonus still applies.
Bear Skin: Frost Elemental DMG +5%.
Floating Ice Bear Skin: Frost Elemental DMG +8% when Energy is at 100.
Snowfield Bear Skin: Shock Elemental DMG +8% when Energy is below 60.
Cave Bear Skin: Elemental DMG +7% while crouched.
Crocodile Hide: Melee DMG +10%.
Beach Crocodile Skin: Melee Crit Rate +7%.
Coastal Bay Crocodile Skin: Crit DMG +10% while invisible.
Fox Skin: Crit DMG +6% when not in combat.
Polar Fox Skin: Crit Rate +5% when not in combat.
Desert Fox Skin: Crit DMG +10% when not in combat.
Hide: Melee DMG +8%.
Velvet: Status DMG +10% while Dampened.
Sealskin: Weapon DMG +8% while Dampened.
Reindeer Hide: Melee DMG +12% when Load exceeds 80.
Cowhide: Weapon DMG +5% when Stamina is at least 100.
Mountain Cowhide: Weapon DMG +8% when Stamina is at least 120.
Valley Cowhide: Recover 30 Stamina when Stamina falls below 30. Cooldown 30s.
Lunar Deer Hide: Impact DMG +13%; doubles if HP is below 30%.
Lunar Wolf Skin: Weakspot DMG +4%; becomes +8% if HP is below 30%.
Lunar Rabbit Fur: Elemental DMG +5%; doubles if HP is below 30%.
Lunar Wool: For every 10% decrease in HP, Status DMG +1.5%, up to +10.5%.
Dreamfused Deer Hide: Impact DMG +12%; doubles in the Dream Zone.
Dreamfused Wolf Skin: Weakspot DMG +3%; doubles in the Dream Zone.
Dreamfused Rabbit Fur: Elemental DMG +4%; doubles in the Dream Zone.
Dreamfused Wool: Status DMG +4%; doubles in the Dream Zone.
Dreamfused Cowhide: Weapon DMG +5% when Stamina is 100 or higher; doubles in the Dream Zone.
Starfall Fox Skin: When not in combat, Crit Rate +10%; doubles while airborne.
Starfall Down: While airborne, Status DMG +15%.
Starfall Crocodile Skin: Melee DMG +10%; doubles while airborne.
Starfall Cowhide: Weapon DMG +8% when Stamina is 120 or higher; doubles while airborne.
Shark Skin: Weapon DMG +8% when fighting in water.
Squid Skin: Status DMG +8% when fighting in water.
Anglerfish Skin: When fighting in water, gain +2% Crit DMG for every 20% Sanity possessed.
Tuna Skin: Elemental DMG +8% when fighting in water.
Bubble Fish Skin: Crit Rate +5% when fighting in water.
Deviated Shark Hide: Weapon DMG +4.5%, doubled while fighting in water.
Bay Crocodile Skin: Crit DMG +10% when fighting in water.
Enhanced Welding Mask:
Machine Core:
Tier 4
direct current
- Stardust Source × 25
- Alloy Steel Ingot × 9
- Plastic × 40
- Bulletproof Lining IV × 1
Material quantities: source recipe
Armor materials and slot effects
- Deer Hide × 3
- Highland Deer Hide × 3
- Forest Deer Hide × 3
- Tundra Deer Hide × 3
- Wolf Skin × 3
- Wasteland Wolf Skin × 3
- Grassland Wolf Skin × 3
- Jungle Wolf Skin × 3
- Rabbit Fur × 3
- Dreamy Rabbit Fur × 3
- Lucky Rabbit Fur × 3
- Wool × 3
- Rock Wall Wool × 3
- Mountain Wool × 3
- Golden Wool × 3
- Rawhide × 3
- Bear Skin × 3
- Floating Ice Bear Skin × 3
- Snowfield Bear Skin × 3
- Cave Bear Skin × 3
- Crocodile Hide × 3
- Beach Crocodile Skin × 3
- Coastal Bay Crocodile Skin × 3
- Fox Skin × 3
- Polar Fox Skin × 3
- Desert Fox Skin × 3
- Hide × 3
- Velvet × 3
- Sealskin × 3
- Reindeer Hide × 3
- Cowhide × 3
- Mountain Cowhide × 3
- Valley Cowhide × 3
- Lunar Deer Hide × 3
- Lunar Wolf Skin × 3
- Lunar Rabbit Fur × 3
- Lunar Wool × 3
- Dreamfused Deer Hide × 3
- Dreamfused Wolf Skin × 3
- Dreamfused Rabbit Fur × 3
- Dreamfused Wool × 3
- Dreamfused Cowhide × 3
- Starfall Fox Skin × 2
- Starfall Down × 2
- Starfall Crocodile Skin × 2
- Starfall Cowhide × 2
- Shark Skin × 3
- Squid Skin × 3
- Anglerfish Skin × 3
- Tuna Skin × 3
- Bubble Fish Skin × 3
- Deviated Shark Hide × 3
- Bay Crocodile Skin × 3
- Enhanced Welding Mask × 1
- Machine Core × 1
Deer Hide: Impact DMG +12%.
Highland Deer Hide: Impact DMG +10%; doubles when Sprint Speed exceeds 120%.
Forest Deer Hide: Impact Crit Rate +20%.
Tundra Deer Hide: Impact DMG +15%.
Wolf Skin: Weakspot DMG +3%.
Wasteland Wolf Skin: Weakspot DMG +6% when Stamina exceeds 90.
Grassland Wolf Skin: Weakspot DMG +4.5%.
Jungle Wolf Skin: Weapon DMG +6% when Stamina is below 60.
Rabbit Fur: Elemental DMG +4%.
Dreamy Rabbit Fur: Elemental DMG +6%.
Lucky Rabbit Fur: After scoring a Crit, Elemental DMG +10% for 3s.
Wool: Status DMG +4%.
Rock Wall Wool: Status DMG +6% while moving.
Mountain Wool: Status DMG +6% when Stamina exceeds 90.
Golden Wool: Weapon DMG and Status DMG total +12%, with the split changing every second.
Rawhide: No separate mask perk is listed; fur rarity HP/Psi bonus still applies.
Bear Skin: Frost Elemental DMG +5%.
Floating Ice Bear Skin: Frost Elemental DMG +8% when Energy is at 100.
Snowfield Bear Skin: Shock Elemental DMG +8% when Energy is below 60.
Cave Bear Skin: Elemental DMG +7% while crouched.
Crocodile Hide: Melee DMG +10%.
Beach Crocodile Skin: Melee Crit Rate +7%.
Coastal Bay Crocodile Skin: Crit DMG +10% while invisible.
Fox Skin: Crit DMG +6% when not in combat.
Polar Fox Skin: Crit Rate +5% when not in combat.
Desert Fox Skin: Crit DMG +10% when not in combat.
Hide: Melee DMG +8%.
Velvet: Status DMG +10% while Dampened.
Sealskin: Weapon DMG +8% while Dampened.
Reindeer Hide: Melee DMG +12% when Load exceeds 80.
Cowhide: Weapon DMG +5% when Stamina is at least 100.
Mountain Cowhide: Weapon DMG +8% when Stamina is at least 120.
Valley Cowhide: Recover 30 Stamina when Stamina falls below 30. Cooldown 30s.
Lunar Deer Hide: Impact DMG +13%; doubles if HP is below 30%.
Lunar Wolf Skin: Weakspot DMG +4%; becomes +8% if HP is below 30%.
Lunar Rabbit Fur: Elemental DMG +5%; doubles if HP is below 30%.
Lunar Wool: For every 10% decrease in HP, Status DMG +1.5%, up to +10.5%.
Dreamfused Deer Hide: Impact DMG +12%; doubles in the Dream Zone.
Dreamfused Wolf Skin: Weakspot DMG +3%; doubles in the Dream Zone.
Dreamfused Rabbit Fur: Elemental DMG +4%; doubles in the Dream Zone.
Dreamfused Wool: Status DMG +4%; doubles in the Dream Zone.
Dreamfused Cowhide: Weapon DMG +5% when Stamina is 100 or higher; doubles in the Dream Zone.
Starfall Fox Skin: When not in combat, Crit Rate +10%; doubles while airborne.
Starfall Down: While airborne, Status DMG +15%.
Starfall Crocodile Skin: Melee DMG +10%; doubles while airborne.
Starfall Cowhide: Weapon DMG +8% when Stamina is 120 or higher; doubles while airborne.
Shark Skin: Weapon DMG +8% when fighting in water.
Squid Skin: Status DMG +8% when fighting in water.
Anglerfish Skin: When fighting in water, gain +2% Crit DMG for every 20% Sanity possessed.
Tuna Skin: Elemental DMG +8% when fighting in water.
Bubble Fish Skin: Crit Rate +5% when fighting in water.
Deviated Shark Hide: Weapon DMG +4.5%, doubled while fighting in water.
Bay Crocodile Skin: Crit DMG +10% when fighting in water.
Enhanced Welding Mask:
Machine Core:
Tier 5
direct current
- Stardust Source × 35
- Tungsten Ingot × 23
- Plastic × 60
- Bulletproof Lining V × 1
Material quantities: source recipe
Armor materials and slot effects
- Deer Hide × 3
- Highland Deer Hide × 3
- Forest Deer Hide × 3
- Tundra Deer Hide × 3
- Wolf Skin × 3
- Wasteland Wolf Skin × 3
- Grassland Wolf Skin × 3
- Jungle Wolf Skin × 3
- Rabbit Fur × 3
- Dreamy Rabbit Fur × 3
- Lucky Rabbit Fur × 3
- Wool × 3
- Rock Wall Wool × 3
- Mountain Wool × 3
- Golden Wool × 3
- Rawhide × 3
- Bear Skin × 3
- Floating Ice Bear Skin × 3
- Snowfield Bear Skin × 3
- Cave Bear Skin × 3
- Crocodile Hide × 3
- Beach Crocodile Skin × 3
- Coastal Bay Crocodile Skin × 3
- Fox Skin × 3
- Polar Fox Skin × 3
- Desert Fox Skin × 3
- Hide × 3
- Velvet × 3
- Sealskin × 3
- Reindeer Hide × 3
- Cowhide × 3
- Mountain Cowhide × 3
- Valley Cowhide × 3
- Lunar Deer Hide × 3
- Lunar Wolf Skin × 3
- Lunar Rabbit Fur × 3
- Lunar Wool × 3
- Dreamfused Deer Hide × 3
- Dreamfused Wolf Skin × 3
- Dreamfused Rabbit Fur × 3
- Dreamfused Wool × 3
- Dreamfused Cowhide × 3
- Starfall Fox Skin × 2
- Starfall Down × 2
- Starfall Crocodile Skin × 2
- Starfall Cowhide × 2
- Shark Skin × 3
- Squid Skin × 3
- Anglerfish Skin × 3
- Tuna Skin × 3
- Bubble Fish Skin × 3
- Deviated Shark Hide × 3
- Bay Crocodile Skin × 3
- Enhanced Welding Mask × 1
- Machine Core × 1
Deer Hide: Impact DMG +12%.
Highland Deer Hide: Impact DMG +10%; doubles when Sprint Speed exceeds 120%.
Forest Deer Hide: Impact Crit Rate +20%.
Tundra Deer Hide: Impact DMG +15%.
Wolf Skin: Weakspot DMG +3%.
Wasteland Wolf Skin: Weakspot DMG +6% when Stamina exceeds 90.
Grassland Wolf Skin: Weakspot DMG +4.5%.
Jungle Wolf Skin: Weapon DMG +6% when Stamina is below 60.
Rabbit Fur: Elemental DMG +4%.
Dreamy Rabbit Fur: Elemental DMG +6%.
Lucky Rabbit Fur: After scoring a Crit, Elemental DMG +10% for 3s.
Wool: Status DMG +4%.
Rock Wall Wool: Status DMG +6% while moving.
Mountain Wool: Status DMG +6% when Stamina exceeds 90.
Golden Wool: Weapon DMG and Status DMG total +12%, with the split changing every second.
Rawhide: No separate mask perk is listed; fur rarity HP/Psi bonus still applies.
Bear Skin: Frost Elemental DMG +5%.
Floating Ice Bear Skin: Frost Elemental DMG +8% when Energy is at 100.
Snowfield Bear Skin: Shock Elemental DMG +8% when Energy is below 60.
Cave Bear Skin: Elemental DMG +7% while crouched.
Crocodile Hide: Melee DMG +10%.
Beach Crocodile Skin: Melee Crit Rate +7%.
Coastal Bay Crocodile Skin: Crit DMG +10% while invisible.
Fox Skin: Crit DMG +6% when not in combat.
Polar Fox Skin: Crit Rate +5% when not in combat.
Desert Fox Skin: Crit DMG +10% when not in combat.
Hide: Melee DMG +8%.
Velvet: Status DMG +10% while Dampened.
Sealskin: Weapon DMG +8% while Dampened.
Reindeer Hide: Melee DMG +12% when Load exceeds 80.
Cowhide: Weapon DMG +5% when Stamina is at least 100.
Mountain Cowhide: Weapon DMG +8% when Stamina is at least 120.
Valley Cowhide: Recover 30 Stamina when Stamina falls below 30. Cooldown 30s.
Lunar Deer Hide: Impact DMG +13%; doubles if HP is below 30%.
Lunar Wolf Skin: Weakspot DMG +4%; becomes +8% if HP is below 30%.
Lunar Rabbit Fur: Elemental DMG +5%; doubles if HP is below 30%.
Lunar Wool: For every 10% decrease in HP, Status DMG +1.5%, up to +10.5%.
Dreamfused Deer Hide: Impact DMG +12%; doubles in the Dream Zone.
Dreamfused Wolf Skin: Weakspot DMG +3%; doubles in the Dream Zone.
Dreamfused Rabbit Fur: Elemental DMG +4%; doubles in the Dream Zone.
Dreamfused Wool: Status DMG +4%; doubles in the Dream Zone.
Dreamfused Cowhide: Weapon DMG +5% when Stamina is 100 or higher; doubles in the Dream Zone.
Starfall Fox Skin: When not in combat, Crit Rate +10%; doubles while airborne.
Starfall Down: While airborne, Status DMG +15%.
Starfall Crocodile Skin: Melee DMG +10%; doubles while airborne.
Starfall Cowhide: Weapon DMG +8% when Stamina is 120 or higher; doubles while airborne.
Shark Skin: Weapon DMG +8% when fighting in water.
Squid Skin: Status DMG +8% when fighting in water.
Anglerfish Skin: When fighting in water, gain +2% Crit DMG for every 20% Sanity possessed.
Tuna Skin: Elemental DMG +8% when fighting in water.
Bubble Fish Skin: Crit Rate +5% when fighting in water.
Deviated Shark Hide: Weapon DMG +4.5%, doubled while fighting in water.
Bay Crocodile Skin: Crit DMG +10% when fighting in water.
Enhanced Welding Mask:
Machine Core:
Gene fabric (choose one)
Community loadouts
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