Raid Pants

Once Human Armor

Raid Pants

Raid Pants: null See armor effect, set bonus and community builds using it.

Effect

Raid Pants details

null

Armor set

Raid set bonuses

  1. 1 piece: Gathering Speed +15%
  2. 2 piece: Max Load +20
  3. 3 piece: When the load is over 80, DMG taken -10%, Weapon and Tactical Item DMG +20%
  4. 4 piece: Stamina cost -30% when gliding and rolling

Catalog information

summary

acquisition

methods
notes
Acquisition/crafting source is intentionally left open when not independently verified; blueprint and scenario availability can be added without changing this schema.

Armor reference profiles

Base armor profiles by tier and blueprint stars.

TierStarsHPPsi
1111510
1212110
1312711
1413212
1513812
1614412
2115315
2216116
2316816
2417617
2518418
2619119
3130724
3232225
3333826
3435328
3536829
3638430
4161337
4264439
4367441
4470543
4573644
4676646
51113157
52118860
53124463
54130166
55135768
56141471

Armor crafting

Choose one fur/hide or special material, plus a separate gene fabric choice at Tier V. Modifier costs are additional to base costs. Options may depend on the scenario.

Tier 1

direct current

Material quantities: source recipe

Armor materials and slot effects

Deer Hide: Cold Resist and Frost Resist +5.

Highland Deer Hide: Cold/Frost Resist +10 and Sprint Speed +5%.

Forest Deer Hide: Cold/Frost Resist +5; when noticed by an enemy, Sprint Speed -10%.

Tundra Deer Hide: Cold Resist and Frost Resist +15.

Wolf Skin: Max Stamina +15.

Wasteland Wolf Skin: Max Stamina +20 and Sprint Speed +5%.

Grassland Wolf Skin: Heat/Burn Resist +10 and Max Stamina +15.

Jungle Wolf Skin: Cold/Frost Resist +10 and Max Stamina +15.

Rabbit Fur: Cold Resist and Frost Resist +5.

Dreamy Rabbit Fur: Cold/Frost Resist +10 and Heat/Burn Resist +5.

Lucky Rabbit Fur: Cold/Frost Resist +10; DMG Reduction +5% when not in combat.

Wool: Cold/Frost Resist +10 and Dampened duration +100%.

Rock Wall Wool: Cold/Frost Resist +10 plus +3 per teammate.

Mountain Wool: Cold/Frost Resist +15 and Dampened duration +100%.

Golden Wool: Cold/Frost Resist +20; Heat/Burn Resist -5.

Rawhide: Heat Resist and Burn Resist +5.

Bear Skin: Cold/Frost Resist +10; recover 3% HP on kill at 10°C or below.

Floating Ice Bear Skin: Cold/Frost Resist +15; recover 5% HP on kill at 10°C or below.

Snowfield Bear Skin: Cold/Frost Resist +15; Roll Speed +10% at 10°C or below.

Cave Bear Skin: Cold/Frost Resist +10; Energy depletion rate -25% while in Cold status.

Crocodile Hide: Heat/Burn Resist +10 and Dampened duration +50%.

Beach Crocodile Skin: Heat/Burn Resist +15, Dampened duration +50%, and DMG Reduction +5% while Dampened.

Coastal Bay Crocodile Skin: Heat/Burn Resist +15 and Status DMG Reduction +5%.

Fox Skin: Enemies take 10% longer to notice you.

Polar Fox Skin: Enemies take 10% longer to notice you; DMG Reduction +5% when not in combat.

Desert Fox Skin: Enemies take 15% longer to notice you.

Hide: Cold Resist and Frost Resist +5.

Velvet: Cold/Frost Resist +15 and Dampened duration +150%.

Sealskin: Cold/Frost Resist +10 plus an additional +5 while Dampened.

Reindeer Hide: Cold/Frost Resist +5 and Max Load +10.

Cowhide: Max Load +20.

Mountain Cowhide: Cold/Frost Resist +15 and Max Load +20.

Valley Cowhide: Heat/Burn Resist +10, an additional +5 while Dampened, and Max Load +20.

Lunar Deer Hide: Cold/Frost Resist +10; when HP <30%, kills restore 5% Shield. Cooldown 8s.

Lunar Wolf Skin: Max Stamina +15; Hip-Fire and scoped movement speed +5%; effect doubles if HP <30%.

Lunar Rabbit Fur: Cold, Frost, Heat, and Burn Resist +5; effect doubles if HP <30%.

Lunar Wool: Cold/Frost Resist +15; gain Hypothermia immunity when HP <30%.

Dreamfused Deer Hide: Cold/Frost Resist +5; doubles in the Dream Zone.

Dreamfused Wolf Skin: Max Stamina +15; doubles in the Dream Zone.

Dreamfused Rabbit Fur: Cold/Frost Resist +5; doubles in the Dream Zone.

Dreamfused Wool: Cold/Frost Resist +10; doubles in the Dream Zone.

Dreamfused Cowhide: Max Load +20; doubles in the Dream Zone.

Starfall Fox Skin: Enemies take 15% longer to notice you; midair kills restore 5 Stamina.

Starfall Down: Cold/Frost Resist +15, plus an additional +5 while airborne.

Starfall Crocodile Skin: Heat/Burn Resist +15, plus an additional +5 while airborne.

Starfall Cowhide: Max Load +20; Stamina recovers 5% faster while airborne.

Shark Skin: Max Stamina +20 and Cold/Frost Resist +10.

Squid Skin: Max Stamina +20 and Soaked Duration +1000%.

Anglerfish Skin: Cold Resist and Frost Resist +15.

Tuna Skin: Max Stamina +15.

Bubble Fish Skin: Heat, Burn, Cold, and Frost Resist +10.

Deviated Shark Hide: Max Stamina +30 and Cold/Frost Resist +10.

Bay Crocodile Skin: Heat/Burn Resist +15, plus an additional +10 while Soaked.

Blanket:

Military Protective Gear:

Tier 2

direct current

Material quantities: source recipe

Armor materials and slot effects

Deer Hide: Cold Resist and Frost Resist +5.

Highland Deer Hide: Cold/Frost Resist +10 and Sprint Speed +5%.

Forest Deer Hide: Cold/Frost Resist +5; when noticed by an enemy, Sprint Speed -10%.

Tundra Deer Hide: Cold Resist and Frost Resist +15.

Wolf Skin: Max Stamina +15.

Wasteland Wolf Skin: Max Stamina +20 and Sprint Speed +5%.

Grassland Wolf Skin: Heat/Burn Resist +10 and Max Stamina +15.

Jungle Wolf Skin: Cold/Frost Resist +10 and Max Stamina +15.

Rabbit Fur: Cold Resist and Frost Resist +5.

Dreamy Rabbit Fur: Cold/Frost Resist +10 and Heat/Burn Resist +5.

Lucky Rabbit Fur: Cold/Frost Resist +10; DMG Reduction +5% when not in combat.

Wool: Cold/Frost Resist +10 and Dampened duration +100%.

Rock Wall Wool: Cold/Frost Resist +10 plus +3 per teammate.

Mountain Wool: Cold/Frost Resist +15 and Dampened duration +100%.

Golden Wool: Cold/Frost Resist +20; Heat/Burn Resist -5.

Rawhide: Heat Resist and Burn Resist +5.

Bear Skin: Cold/Frost Resist +10; recover 3% HP on kill at 10°C or below.

Floating Ice Bear Skin: Cold/Frost Resist +15; recover 5% HP on kill at 10°C or below.

Snowfield Bear Skin: Cold/Frost Resist +15; Roll Speed +10% at 10°C or below.

Cave Bear Skin: Cold/Frost Resist +10; Energy depletion rate -25% while in Cold status.

Crocodile Hide: Heat/Burn Resist +10 and Dampened duration +50%.

Beach Crocodile Skin: Heat/Burn Resist +15, Dampened duration +50%, and DMG Reduction +5% while Dampened.

Coastal Bay Crocodile Skin: Heat/Burn Resist +15 and Status DMG Reduction +5%.

Fox Skin: Enemies take 10% longer to notice you.

Polar Fox Skin: Enemies take 10% longer to notice you; DMG Reduction +5% when not in combat.

Desert Fox Skin: Enemies take 15% longer to notice you.

Hide: Cold Resist and Frost Resist +5.

Velvet: Cold/Frost Resist +15 and Dampened duration +150%.

Sealskin: Cold/Frost Resist +10 plus an additional +5 while Dampened.

Reindeer Hide: Cold/Frost Resist +5 and Max Load +10.

Cowhide: Max Load +20.

Mountain Cowhide: Cold/Frost Resist +15 and Max Load +20.

Valley Cowhide: Heat/Burn Resist +10, an additional +5 while Dampened, and Max Load +20.

Lunar Deer Hide: Cold/Frost Resist +10; when HP <30%, kills restore 5% Shield. Cooldown 8s.

Lunar Wolf Skin: Max Stamina +15; Hip-Fire and scoped movement speed +5%; effect doubles if HP <30%.

Lunar Rabbit Fur: Cold, Frost, Heat, and Burn Resist +5; effect doubles if HP <30%.

Lunar Wool: Cold/Frost Resist +15; gain Hypothermia immunity when HP <30%.

Dreamfused Deer Hide: Cold/Frost Resist +5; doubles in the Dream Zone.

Dreamfused Wolf Skin: Max Stamina +15; doubles in the Dream Zone.

Dreamfused Rabbit Fur: Cold/Frost Resist +5; doubles in the Dream Zone.

Dreamfused Wool: Cold/Frost Resist +10; doubles in the Dream Zone.

Dreamfused Cowhide: Max Load +20; doubles in the Dream Zone.

Starfall Fox Skin: Enemies take 15% longer to notice you; midair kills restore 5 Stamina.

Starfall Down: Cold/Frost Resist +15, plus an additional +5 while airborne.

Starfall Crocodile Skin: Heat/Burn Resist +15, plus an additional +5 while airborne.

Starfall Cowhide: Max Load +20; Stamina recovers 5% faster while airborne.

Shark Skin: Max Stamina +20 and Cold/Frost Resist +10.

Squid Skin: Max Stamina +20 and Soaked Duration +1000%.

Anglerfish Skin: Cold Resist and Frost Resist +15.

Tuna Skin: Max Stamina +15.

Bubble Fish Skin: Heat, Burn, Cold, and Frost Resist +10.

Deviated Shark Hide: Max Stamina +30 and Cold/Frost Resist +10.

Bay Crocodile Skin: Heat/Burn Resist +15, plus an additional +10 while Soaked.

Blanket:

Military Protective Gear:

Tier 3

direct current

Material quantities: source recipe

Armor materials and slot effects

Deer Hide: Cold Resist and Frost Resist +5.

Highland Deer Hide: Cold/Frost Resist +10 and Sprint Speed +5%.

Forest Deer Hide: Cold/Frost Resist +5; when noticed by an enemy, Sprint Speed -10%.

Tundra Deer Hide: Cold Resist and Frost Resist +15.

Wolf Skin: Max Stamina +15.

Wasteland Wolf Skin: Max Stamina +20 and Sprint Speed +5%.

Grassland Wolf Skin: Heat/Burn Resist +10 and Max Stamina +15.

Jungle Wolf Skin: Cold/Frost Resist +10 and Max Stamina +15.

Rabbit Fur: Cold Resist and Frost Resist +5.

Dreamy Rabbit Fur: Cold/Frost Resist +10 and Heat/Burn Resist +5.

Lucky Rabbit Fur: Cold/Frost Resist +10; DMG Reduction +5% when not in combat.

Wool: Cold/Frost Resist +10 and Dampened duration +100%.

Rock Wall Wool: Cold/Frost Resist +10 plus +3 per teammate.

Mountain Wool: Cold/Frost Resist +15 and Dampened duration +100%.

Golden Wool: Cold/Frost Resist +20; Heat/Burn Resist -5.

Rawhide: Heat Resist and Burn Resist +5.

Bear Skin: Cold/Frost Resist +10; recover 3% HP on kill at 10°C or below.

Floating Ice Bear Skin: Cold/Frost Resist +15; recover 5% HP on kill at 10°C or below.

Snowfield Bear Skin: Cold/Frost Resist +15; Roll Speed +10% at 10°C or below.

Cave Bear Skin: Cold/Frost Resist +10; Energy depletion rate -25% while in Cold status.

Crocodile Hide: Heat/Burn Resist +10 and Dampened duration +50%.

Beach Crocodile Skin: Heat/Burn Resist +15, Dampened duration +50%, and DMG Reduction +5% while Dampened.

Coastal Bay Crocodile Skin: Heat/Burn Resist +15 and Status DMG Reduction +5%.

Fox Skin: Enemies take 10% longer to notice you.

Polar Fox Skin: Enemies take 10% longer to notice you; DMG Reduction +5% when not in combat.

Desert Fox Skin: Enemies take 15% longer to notice you.

Hide: Cold Resist and Frost Resist +5.

Velvet: Cold/Frost Resist +15 and Dampened duration +150%.

Sealskin: Cold/Frost Resist +10 plus an additional +5 while Dampened.

Reindeer Hide: Cold/Frost Resist +5 and Max Load +10.

Cowhide: Max Load +20.

Mountain Cowhide: Cold/Frost Resist +15 and Max Load +20.

Valley Cowhide: Heat/Burn Resist +10, an additional +5 while Dampened, and Max Load +20.

Lunar Deer Hide: Cold/Frost Resist +10; when HP <30%, kills restore 5% Shield. Cooldown 8s.

Lunar Wolf Skin: Max Stamina +15; Hip-Fire and scoped movement speed +5%; effect doubles if HP <30%.

Lunar Rabbit Fur: Cold, Frost, Heat, and Burn Resist +5; effect doubles if HP <30%.

Lunar Wool: Cold/Frost Resist +15; gain Hypothermia immunity when HP <30%.

Dreamfused Deer Hide: Cold/Frost Resist +5; doubles in the Dream Zone.

Dreamfused Wolf Skin: Max Stamina +15; doubles in the Dream Zone.

Dreamfused Rabbit Fur: Cold/Frost Resist +5; doubles in the Dream Zone.

Dreamfused Wool: Cold/Frost Resist +10; doubles in the Dream Zone.

Dreamfused Cowhide: Max Load +20; doubles in the Dream Zone.

Starfall Fox Skin: Enemies take 15% longer to notice you; midair kills restore 5 Stamina.

Starfall Down: Cold/Frost Resist +15, plus an additional +5 while airborne.

Starfall Crocodile Skin: Heat/Burn Resist +15, plus an additional +5 while airborne.

Starfall Cowhide: Max Load +20; Stamina recovers 5% faster while airborne.

Shark Skin: Max Stamina +20 and Cold/Frost Resist +10.

Squid Skin: Max Stamina +20 and Soaked Duration +1000%.

Anglerfish Skin: Cold Resist and Frost Resist +15.

Tuna Skin: Max Stamina +15.

Bubble Fish Skin: Heat, Burn, Cold, and Frost Resist +10.

Deviated Shark Hide: Max Stamina +30 and Cold/Frost Resist +10.

Bay Crocodile Skin: Heat/Burn Resist +15, plus an additional +10 while Soaked.

Blanket:

Military Protective Gear:

Tier 4

direct current

Material quantities: source recipe

Armor materials and slot effects

Deer Hide: Cold Resist and Frost Resist +5.

Highland Deer Hide: Cold/Frost Resist +10 and Sprint Speed +5%.

Forest Deer Hide: Cold/Frost Resist +5; when noticed by an enemy, Sprint Speed -10%.

Tundra Deer Hide: Cold Resist and Frost Resist +15.

Wolf Skin: Max Stamina +15.

Wasteland Wolf Skin: Max Stamina +20 and Sprint Speed +5%.

Grassland Wolf Skin: Heat/Burn Resist +10 and Max Stamina +15.

Jungle Wolf Skin: Cold/Frost Resist +10 and Max Stamina +15.

Rabbit Fur: Cold Resist and Frost Resist +5.

Dreamy Rabbit Fur: Cold/Frost Resist +10 and Heat/Burn Resist +5.

Lucky Rabbit Fur: Cold/Frost Resist +10; DMG Reduction +5% when not in combat.

Wool: Cold/Frost Resist +10 and Dampened duration +100%.

Rock Wall Wool: Cold/Frost Resist +10 plus +3 per teammate.

Mountain Wool: Cold/Frost Resist +15 and Dampened duration +100%.

Golden Wool: Cold/Frost Resist +20; Heat/Burn Resist -5.

Rawhide: Heat Resist and Burn Resist +5.

Bear Skin: Cold/Frost Resist +10; recover 3% HP on kill at 10°C or below.

Floating Ice Bear Skin: Cold/Frost Resist +15; recover 5% HP on kill at 10°C or below.

Snowfield Bear Skin: Cold/Frost Resist +15; Roll Speed +10% at 10°C or below.

Cave Bear Skin: Cold/Frost Resist +10; Energy depletion rate -25% while in Cold status.

Crocodile Hide: Heat/Burn Resist +10 and Dampened duration +50%.

Beach Crocodile Skin: Heat/Burn Resist +15, Dampened duration +50%, and DMG Reduction +5% while Dampened.

Coastal Bay Crocodile Skin: Heat/Burn Resist +15 and Status DMG Reduction +5%.

Fox Skin: Enemies take 10% longer to notice you.

Polar Fox Skin: Enemies take 10% longer to notice you; DMG Reduction +5% when not in combat.

Desert Fox Skin: Enemies take 15% longer to notice you.

Hide: Cold Resist and Frost Resist +5.

Velvet: Cold/Frost Resist +15 and Dampened duration +150%.

Sealskin: Cold/Frost Resist +10 plus an additional +5 while Dampened.

Reindeer Hide: Cold/Frost Resist +5 and Max Load +10.

Cowhide: Max Load +20.

Mountain Cowhide: Cold/Frost Resist +15 and Max Load +20.

Valley Cowhide: Heat/Burn Resist +10, an additional +5 while Dampened, and Max Load +20.

Lunar Deer Hide: Cold/Frost Resist +10; when HP <30%, kills restore 5% Shield. Cooldown 8s.

Lunar Wolf Skin: Max Stamina +15; Hip-Fire and scoped movement speed +5%; effect doubles if HP <30%.

Lunar Rabbit Fur: Cold, Frost, Heat, and Burn Resist +5; effect doubles if HP <30%.

Lunar Wool: Cold/Frost Resist +15; gain Hypothermia immunity when HP <30%.

Dreamfused Deer Hide: Cold/Frost Resist +5; doubles in the Dream Zone.

Dreamfused Wolf Skin: Max Stamina +15; doubles in the Dream Zone.

Dreamfused Rabbit Fur: Cold/Frost Resist +5; doubles in the Dream Zone.

Dreamfused Wool: Cold/Frost Resist +10; doubles in the Dream Zone.

Dreamfused Cowhide: Max Load +20; doubles in the Dream Zone.

Starfall Fox Skin: Enemies take 15% longer to notice you; midair kills restore 5 Stamina.

Starfall Down: Cold/Frost Resist +15, plus an additional +5 while airborne.

Starfall Crocodile Skin: Heat/Burn Resist +15, plus an additional +5 while airborne.

Starfall Cowhide: Max Load +20; Stamina recovers 5% faster while airborne.

Shark Skin: Max Stamina +20 and Cold/Frost Resist +10.

Squid Skin: Max Stamina +20 and Soaked Duration +1000%.

Anglerfish Skin: Cold Resist and Frost Resist +15.

Tuna Skin: Max Stamina +15.

Bubble Fish Skin: Heat, Burn, Cold, and Frost Resist +10.

Deviated Shark Hide: Max Stamina +30 and Cold/Frost Resist +10.

Bay Crocodile Skin: Heat/Burn Resist +15, plus an additional +10 while Soaked.

Blanket:

Military Protective Gear:

Tier 5

direct current

Material quantities: source recipe

Armor materials and slot effects

Deer Hide: Cold Resist and Frost Resist +5.

Highland Deer Hide: Cold/Frost Resist +10 and Sprint Speed +5%.

Forest Deer Hide: Cold/Frost Resist +5; when noticed by an enemy, Sprint Speed -10%.

Tundra Deer Hide: Cold Resist and Frost Resist +15.

Wolf Skin: Max Stamina +15.

Wasteland Wolf Skin: Max Stamina +20 and Sprint Speed +5%.

Grassland Wolf Skin: Heat/Burn Resist +10 and Max Stamina +15.

Jungle Wolf Skin: Cold/Frost Resist +10 and Max Stamina +15.

Rabbit Fur: Cold Resist and Frost Resist +5.

Dreamy Rabbit Fur: Cold/Frost Resist +10 and Heat/Burn Resist +5.

Lucky Rabbit Fur: Cold/Frost Resist +10; DMG Reduction +5% when not in combat.

Wool: Cold/Frost Resist +10 and Dampened duration +100%.

Rock Wall Wool: Cold/Frost Resist +10 plus +3 per teammate.

Mountain Wool: Cold/Frost Resist +15 and Dampened duration +100%.

Golden Wool: Cold/Frost Resist +20; Heat/Burn Resist -5.

Rawhide: Heat Resist and Burn Resist +5.

Bear Skin: Cold/Frost Resist +10; recover 3% HP on kill at 10°C or below.

Floating Ice Bear Skin: Cold/Frost Resist +15; recover 5% HP on kill at 10°C or below.

Snowfield Bear Skin: Cold/Frost Resist +15; Roll Speed +10% at 10°C or below.

Cave Bear Skin: Cold/Frost Resist +10; Energy depletion rate -25% while in Cold status.

Crocodile Hide: Heat/Burn Resist +10 and Dampened duration +50%.

Beach Crocodile Skin: Heat/Burn Resist +15, Dampened duration +50%, and DMG Reduction +5% while Dampened.

Coastal Bay Crocodile Skin: Heat/Burn Resist +15 and Status DMG Reduction +5%.

Fox Skin: Enemies take 10% longer to notice you.

Polar Fox Skin: Enemies take 10% longer to notice you; DMG Reduction +5% when not in combat.

Desert Fox Skin: Enemies take 15% longer to notice you.

Hide: Cold Resist and Frost Resist +5.

Velvet: Cold/Frost Resist +15 and Dampened duration +150%.

Sealskin: Cold/Frost Resist +10 plus an additional +5 while Dampened.

Reindeer Hide: Cold/Frost Resist +5 and Max Load +10.

Cowhide: Max Load +20.

Mountain Cowhide: Cold/Frost Resist +15 and Max Load +20.

Valley Cowhide: Heat/Burn Resist +10, an additional +5 while Dampened, and Max Load +20.

Lunar Deer Hide: Cold/Frost Resist +10; when HP <30%, kills restore 5% Shield. Cooldown 8s.

Lunar Wolf Skin: Max Stamina +15; Hip-Fire and scoped movement speed +5%; effect doubles if HP <30%.

Lunar Rabbit Fur: Cold, Frost, Heat, and Burn Resist +5; effect doubles if HP <30%.

Lunar Wool: Cold/Frost Resist +15; gain Hypothermia immunity when HP <30%.

Dreamfused Deer Hide: Cold/Frost Resist +5; doubles in the Dream Zone.

Dreamfused Wolf Skin: Max Stamina +15; doubles in the Dream Zone.

Dreamfused Rabbit Fur: Cold/Frost Resist +5; doubles in the Dream Zone.

Dreamfused Wool: Cold/Frost Resist +10; doubles in the Dream Zone.

Dreamfused Cowhide: Max Load +20; doubles in the Dream Zone.

Starfall Fox Skin: Enemies take 15% longer to notice you; midair kills restore 5 Stamina.

Starfall Down: Cold/Frost Resist +15, plus an additional +5 while airborne.

Starfall Crocodile Skin: Heat/Burn Resist +15, plus an additional +5 while airborne.

Starfall Cowhide: Max Load +20; Stamina recovers 5% faster while airborne.

Shark Skin: Max Stamina +20 and Cold/Frost Resist +10.

Squid Skin: Max Stamina +20 and Soaked Duration +1000%.

Anglerfish Skin: Cold Resist and Frost Resist +15.

Tuna Skin: Max Stamina +15.

Bubble Fish Skin: Heat, Burn, Cold, and Frost Resist +10.

Deviated Shark Hide: Max Stamina +30 and Cold/Frost Resist +10.

Bay Crocodile Skin: Heat/Burn Resist +15, plus an additional +10 while Soaked.

Blanket:

Military Protective Gear:

Gene fabric (choose one)

Community loadouts

Best builds using Raid Pants

No public community builds currently reference this item. You can be the first to create one.

Keep exploring