Bastille Pants

Once Human Armor

Bastille Pants

Bastille Pants: See armor effect, set bonus and community builds using it.

Effect

Bastille Pants details

Bastille Pants is a Legendary pants in Once Human and belongs to the Bastille Set. The stat table below exposes HP, Pollution Resistance reference values, Psi Intensity and blueprint-star scaling by crafted tier.

Armor set

Bastille set bonuses

  1. 1 piece: When HP is above 70%, Weapon DMG +10%
  2. 2 piece: Reload Speed +20.0%
  3. 3 piece: Stay crouched and immobile for 0.5 seconds to enter Bastille state, which grants +40% Weapon DMG. Upon exiting Bastille state, sprinting is disabled for 3 seconds and C stamina consumption is increased by 100%.
  4. 4 piece: 3s after exiting Bastille state, gain 1 stack of Armor per second, up to 60 stacks. While in Bastille state, each stack of Armor provides a Shield equal to 1% of max HP. If the shield drops to 0 during Bastille state, you gain a 30% Vulnerability effect.

Catalog information

summary

acquisition

methods
notes
Acquisition/crafting source is intentionally left open when not independently verified; blueprint and scenario availability can be added without changing this schema.

Armor reference profiles

Base armor profiles by tier and blueprint stars.

TierStarsHPPsi
1114413
1215114
1315814
1416615
1517316
1618016
2119220
2220221
2321122
2422123
2523024
2624025
3138431
3240333
3342234
3444236
3546137
3648039
4176849
4280651
4384554
4488356
4592259
4696061
51141675
52148779
53155882
54162886
55169990
56177094

Armor crafting

Choose one fur/hide or special material, plus a separate gene fabric choice at Tier V. Modifier costs are additional to base costs. Options may depend on the scenario.

Tier 1

direct current

Material quantities: source recipe

Armor materials and slot effects

Deer Hide: Cold Resist and Frost Resist +5.

Highland Deer Hide: Cold/Frost Resist +10 and Sprint Speed +5%.

Forest Deer Hide: Cold/Frost Resist +5; when noticed by an enemy, Sprint Speed -10%.

Tundra Deer Hide: Cold Resist and Frost Resist +15.

Wolf Skin: Max Stamina +15.

Wasteland Wolf Skin: Max Stamina +20 and Sprint Speed +5%.

Grassland Wolf Skin: Heat/Burn Resist +10 and Max Stamina +15.

Jungle Wolf Skin: Cold/Frost Resist +10 and Max Stamina +15.

Rabbit Fur: Cold Resist and Frost Resist +5.

Dreamy Rabbit Fur: Cold/Frost Resist +10 and Heat/Burn Resist +5.

Lucky Rabbit Fur: Cold/Frost Resist +10; DMG Reduction +5% when not in combat.

Wool: Cold/Frost Resist +10 and Dampened duration +100%.

Rock Wall Wool: Cold/Frost Resist +10 plus +3 per teammate.

Mountain Wool: Cold/Frost Resist +15 and Dampened duration +100%.

Golden Wool: Cold/Frost Resist +20; Heat/Burn Resist -5.

Rawhide: Heat Resist and Burn Resist +5.

Bear Skin: Cold/Frost Resist +10; recover 3% HP on kill at 10°C or below.

Floating Ice Bear Skin: Cold/Frost Resist +15; recover 5% HP on kill at 10°C or below.

Snowfield Bear Skin: Cold/Frost Resist +15; Roll Speed +10% at 10°C or below.

Cave Bear Skin: Cold/Frost Resist +10; Energy depletion rate -25% while in Cold status.

Crocodile Hide: Heat/Burn Resist +10 and Dampened duration +50%.

Beach Crocodile Skin: Heat/Burn Resist +15, Dampened duration +50%, and DMG Reduction +5% while Dampened.

Coastal Bay Crocodile Skin: Heat/Burn Resist +15 and Status DMG Reduction +5%.

Fox Skin: Enemies take 10% longer to notice you.

Polar Fox Skin: Enemies take 10% longer to notice you; DMG Reduction +5% when not in combat.

Desert Fox Skin: Enemies take 15% longer to notice you.

Hide: Cold Resist and Frost Resist +5.

Velvet: Cold/Frost Resist +15 and Dampened duration +150%.

Sealskin: Cold/Frost Resist +10 plus an additional +5 while Dampened.

Reindeer Hide: Cold/Frost Resist +5 and Max Load +10.

Cowhide: Max Load +20.

Mountain Cowhide: Cold/Frost Resist +15 and Max Load +20.

Valley Cowhide: Heat/Burn Resist +10, an additional +5 while Dampened, and Max Load +20.

Lunar Deer Hide: Cold/Frost Resist +10; when HP <30%, kills restore 5% Shield. Cooldown 8s.

Lunar Wolf Skin: Max Stamina +15; Hip-Fire and scoped movement speed +5%; effect doubles if HP <30%.

Lunar Rabbit Fur: Cold, Frost, Heat, and Burn Resist +5; effect doubles if HP <30%.

Lunar Wool: Cold/Frost Resist +15; gain Hypothermia immunity when HP <30%.

Dreamfused Deer Hide: Cold/Frost Resist +5; doubles in the Dream Zone.

Dreamfused Wolf Skin: Max Stamina +15; doubles in the Dream Zone.

Dreamfused Rabbit Fur: Cold/Frost Resist +5; doubles in the Dream Zone.

Dreamfused Wool: Cold/Frost Resist +10; doubles in the Dream Zone.

Dreamfused Cowhide: Max Load +20; doubles in the Dream Zone.

Starfall Fox Skin: Enemies take 15% longer to notice you; midair kills restore 5 Stamina.

Starfall Down: Cold/Frost Resist +15, plus an additional +5 while airborne.

Starfall Crocodile Skin: Heat/Burn Resist +15, plus an additional +5 while airborne.

Starfall Cowhide: Max Load +20; Stamina recovers 5% faster while airborne.

Shark Skin: Max Stamina +20 and Cold/Frost Resist +10.

Squid Skin: Max Stamina +20 and Soaked Duration +1000%.

Anglerfish Skin: Cold Resist and Frost Resist +15.

Tuna Skin: Max Stamina +15.

Bubble Fish Skin: Heat, Burn, Cold, and Frost Resist +10.

Deviated Shark Hide: Max Stamina +30 and Cold/Frost Resist +10.

Bay Crocodile Skin: Heat/Burn Resist +15, plus an additional +10 while Soaked.

Blanket:

Military Protective Gear:

Tier 2

direct current

Material quantities: source recipe

Armor materials and slot effects

Deer Hide: Cold Resist and Frost Resist +5.

Highland Deer Hide: Cold/Frost Resist +10 and Sprint Speed +5%.

Forest Deer Hide: Cold/Frost Resist +5; when noticed by an enemy, Sprint Speed -10%.

Tundra Deer Hide: Cold Resist and Frost Resist +15.

Wolf Skin: Max Stamina +15.

Wasteland Wolf Skin: Max Stamina +20 and Sprint Speed +5%.

Grassland Wolf Skin: Heat/Burn Resist +10 and Max Stamina +15.

Jungle Wolf Skin: Cold/Frost Resist +10 and Max Stamina +15.

Rabbit Fur: Cold Resist and Frost Resist +5.

Dreamy Rabbit Fur: Cold/Frost Resist +10 and Heat/Burn Resist +5.

Lucky Rabbit Fur: Cold/Frost Resist +10; DMG Reduction +5% when not in combat.

Wool: Cold/Frost Resist +10 and Dampened duration +100%.

Rock Wall Wool: Cold/Frost Resist +10 plus +3 per teammate.

Mountain Wool: Cold/Frost Resist +15 and Dampened duration +100%.

Golden Wool: Cold/Frost Resist +20; Heat/Burn Resist -5.

Rawhide: Heat Resist and Burn Resist +5.

Bear Skin: Cold/Frost Resist +10; recover 3% HP on kill at 10°C or below.

Floating Ice Bear Skin: Cold/Frost Resist +15; recover 5% HP on kill at 10°C or below.

Snowfield Bear Skin: Cold/Frost Resist +15; Roll Speed +10% at 10°C or below.

Cave Bear Skin: Cold/Frost Resist +10; Energy depletion rate -25% while in Cold status.

Crocodile Hide: Heat/Burn Resist +10 and Dampened duration +50%.

Beach Crocodile Skin: Heat/Burn Resist +15, Dampened duration +50%, and DMG Reduction +5% while Dampened.

Coastal Bay Crocodile Skin: Heat/Burn Resist +15 and Status DMG Reduction +5%.

Fox Skin: Enemies take 10% longer to notice you.

Polar Fox Skin: Enemies take 10% longer to notice you; DMG Reduction +5% when not in combat.

Desert Fox Skin: Enemies take 15% longer to notice you.

Hide: Cold Resist and Frost Resist +5.

Velvet: Cold/Frost Resist +15 and Dampened duration +150%.

Sealskin: Cold/Frost Resist +10 plus an additional +5 while Dampened.

Reindeer Hide: Cold/Frost Resist +5 and Max Load +10.

Cowhide: Max Load +20.

Mountain Cowhide: Cold/Frost Resist +15 and Max Load +20.

Valley Cowhide: Heat/Burn Resist +10, an additional +5 while Dampened, and Max Load +20.

Lunar Deer Hide: Cold/Frost Resist +10; when HP <30%, kills restore 5% Shield. Cooldown 8s.

Lunar Wolf Skin: Max Stamina +15; Hip-Fire and scoped movement speed +5%; effect doubles if HP <30%.

Lunar Rabbit Fur: Cold, Frost, Heat, and Burn Resist +5; effect doubles if HP <30%.

Lunar Wool: Cold/Frost Resist +15; gain Hypothermia immunity when HP <30%.

Dreamfused Deer Hide: Cold/Frost Resist +5; doubles in the Dream Zone.

Dreamfused Wolf Skin: Max Stamina +15; doubles in the Dream Zone.

Dreamfused Rabbit Fur: Cold/Frost Resist +5; doubles in the Dream Zone.

Dreamfused Wool: Cold/Frost Resist +10; doubles in the Dream Zone.

Dreamfused Cowhide: Max Load +20; doubles in the Dream Zone.

Starfall Fox Skin: Enemies take 15% longer to notice you; midair kills restore 5 Stamina.

Starfall Down: Cold/Frost Resist +15, plus an additional +5 while airborne.

Starfall Crocodile Skin: Heat/Burn Resist +15, plus an additional +5 while airborne.

Starfall Cowhide: Max Load +20; Stamina recovers 5% faster while airborne.

Shark Skin: Max Stamina +20 and Cold/Frost Resist +10.

Squid Skin: Max Stamina +20 and Soaked Duration +1000%.

Anglerfish Skin: Cold Resist and Frost Resist +15.

Tuna Skin: Max Stamina +15.

Bubble Fish Skin: Heat, Burn, Cold, and Frost Resist +10.

Deviated Shark Hide: Max Stamina +30 and Cold/Frost Resist +10.

Bay Crocodile Skin: Heat/Burn Resist +15, plus an additional +10 while Soaked.

Blanket:

Military Protective Gear:

Tier 3

direct current

Material quantities: source recipe

Armor materials and slot effects

Deer Hide: Cold Resist and Frost Resist +5.

Highland Deer Hide: Cold/Frost Resist +10 and Sprint Speed +5%.

Forest Deer Hide: Cold/Frost Resist +5; when noticed by an enemy, Sprint Speed -10%.

Tundra Deer Hide: Cold Resist and Frost Resist +15.

Wolf Skin: Max Stamina +15.

Wasteland Wolf Skin: Max Stamina +20 and Sprint Speed +5%.

Grassland Wolf Skin: Heat/Burn Resist +10 and Max Stamina +15.

Jungle Wolf Skin: Cold/Frost Resist +10 and Max Stamina +15.

Rabbit Fur: Cold Resist and Frost Resist +5.

Dreamy Rabbit Fur: Cold/Frost Resist +10 and Heat/Burn Resist +5.

Lucky Rabbit Fur: Cold/Frost Resist +10; DMG Reduction +5% when not in combat.

Wool: Cold/Frost Resist +10 and Dampened duration +100%.

Rock Wall Wool: Cold/Frost Resist +10 plus +3 per teammate.

Mountain Wool: Cold/Frost Resist +15 and Dampened duration +100%.

Golden Wool: Cold/Frost Resist +20; Heat/Burn Resist -5.

Rawhide: Heat Resist and Burn Resist +5.

Bear Skin: Cold/Frost Resist +10; recover 3% HP on kill at 10°C or below.

Floating Ice Bear Skin: Cold/Frost Resist +15; recover 5% HP on kill at 10°C or below.

Snowfield Bear Skin: Cold/Frost Resist +15; Roll Speed +10% at 10°C or below.

Cave Bear Skin: Cold/Frost Resist +10; Energy depletion rate -25% while in Cold status.

Crocodile Hide: Heat/Burn Resist +10 and Dampened duration +50%.

Beach Crocodile Skin: Heat/Burn Resist +15, Dampened duration +50%, and DMG Reduction +5% while Dampened.

Coastal Bay Crocodile Skin: Heat/Burn Resist +15 and Status DMG Reduction +5%.

Fox Skin: Enemies take 10% longer to notice you.

Polar Fox Skin: Enemies take 10% longer to notice you; DMG Reduction +5% when not in combat.

Desert Fox Skin: Enemies take 15% longer to notice you.

Hide: Cold Resist and Frost Resist +5.

Velvet: Cold/Frost Resist +15 and Dampened duration +150%.

Sealskin: Cold/Frost Resist +10 plus an additional +5 while Dampened.

Reindeer Hide: Cold/Frost Resist +5 and Max Load +10.

Cowhide: Max Load +20.

Mountain Cowhide: Cold/Frost Resist +15 and Max Load +20.

Valley Cowhide: Heat/Burn Resist +10, an additional +5 while Dampened, and Max Load +20.

Lunar Deer Hide: Cold/Frost Resist +10; when HP <30%, kills restore 5% Shield. Cooldown 8s.

Lunar Wolf Skin: Max Stamina +15; Hip-Fire and scoped movement speed +5%; effect doubles if HP <30%.

Lunar Rabbit Fur: Cold, Frost, Heat, and Burn Resist +5; effect doubles if HP <30%.

Lunar Wool: Cold/Frost Resist +15; gain Hypothermia immunity when HP <30%.

Dreamfused Deer Hide: Cold/Frost Resist +5; doubles in the Dream Zone.

Dreamfused Wolf Skin: Max Stamina +15; doubles in the Dream Zone.

Dreamfused Rabbit Fur: Cold/Frost Resist +5; doubles in the Dream Zone.

Dreamfused Wool: Cold/Frost Resist +10; doubles in the Dream Zone.

Dreamfused Cowhide: Max Load +20; doubles in the Dream Zone.

Starfall Fox Skin: Enemies take 15% longer to notice you; midair kills restore 5 Stamina.

Starfall Down: Cold/Frost Resist +15, plus an additional +5 while airborne.

Starfall Crocodile Skin: Heat/Burn Resist +15, plus an additional +5 while airborne.

Starfall Cowhide: Max Load +20; Stamina recovers 5% faster while airborne.

Shark Skin: Max Stamina +20 and Cold/Frost Resist +10.

Squid Skin: Max Stamina +20 and Soaked Duration +1000%.

Anglerfish Skin: Cold Resist and Frost Resist +15.

Tuna Skin: Max Stamina +15.

Bubble Fish Skin: Heat, Burn, Cold, and Frost Resist +10.

Deviated Shark Hide: Max Stamina +30 and Cold/Frost Resist +10.

Bay Crocodile Skin: Heat/Burn Resist +15, plus an additional +10 while Soaked.

Blanket:

Military Protective Gear:

Tier 4

direct current

Material quantities: source recipe

Armor materials and slot effects

Deer Hide: Cold Resist and Frost Resist +5.

Highland Deer Hide: Cold/Frost Resist +10 and Sprint Speed +5%.

Forest Deer Hide: Cold/Frost Resist +5; when noticed by an enemy, Sprint Speed -10%.

Tundra Deer Hide: Cold Resist and Frost Resist +15.

Wolf Skin: Max Stamina +15.

Wasteland Wolf Skin: Max Stamina +20 and Sprint Speed +5%.

Grassland Wolf Skin: Heat/Burn Resist +10 and Max Stamina +15.

Jungle Wolf Skin: Cold/Frost Resist +10 and Max Stamina +15.

Rabbit Fur: Cold Resist and Frost Resist +5.

Dreamy Rabbit Fur: Cold/Frost Resist +10 and Heat/Burn Resist +5.

Lucky Rabbit Fur: Cold/Frost Resist +10; DMG Reduction +5% when not in combat.

Wool: Cold/Frost Resist +10 and Dampened duration +100%.

Rock Wall Wool: Cold/Frost Resist +10 plus +3 per teammate.

Mountain Wool: Cold/Frost Resist +15 and Dampened duration +100%.

Golden Wool: Cold/Frost Resist +20; Heat/Burn Resist -5.

Rawhide: Heat Resist and Burn Resist +5.

Bear Skin: Cold/Frost Resist +10; recover 3% HP on kill at 10°C or below.

Floating Ice Bear Skin: Cold/Frost Resist +15; recover 5% HP on kill at 10°C or below.

Snowfield Bear Skin: Cold/Frost Resist +15; Roll Speed +10% at 10°C or below.

Cave Bear Skin: Cold/Frost Resist +10; Energy depletion rate -25% while in Cold status.

Crocodile Hide: Heat/Burn Resist +10 and Dampened duration +50%.

Beach Crocodile Skin: Heat/Burn Resist +15, Dampened duration +50%, and DMG Reduction +5% while Dampened.

Coastal Bay Crocodile Skin: Heat/Burn Resist +15 and Status DMG Reduction +5%.

Fox Skin: Enemies take 10% longer to notice you.

Polar Fox Skin: Enemies take 10% longer to notice you; DMG Reduction +5% when not in combat.

Desert Fox Skin: Enemies take 15% longer to notice you.

Hide: Cold Resist and Frost Resist +5.

Velvet: Cold/Frost Resist +15 and Dampened duration +150%.

Sealskin: Cold/Frost Resist +10 plus an additional +5 while Dampened.

Reindeer Hide: Cold/Frost Resist +5 and Max Load +10.

Cowhide: Max Load +20.

Mountain Cowhide: Cold/Frost Resist +15 and Max Load +20.

Valley Cowhide: Heat/Burn Resist +10, an additional +5 while Dampened, and Max Load +20.

Lunar Deer Hide: Cold/Frost Resist +10; when HP <30%, kills restore 5% Shield. Cooldown 8s.

Lunar Wolf Skin: Max Stamina +15; Hip-Fire and scoped movement speed +5%; effect doubles if HP <30%.

Lunar Rabbit Fur: Cold, Frost, Heat, and Burn Resist +5; effect doubles if HP <30%.

Lunar Wool: Cold/Frost Resist +15; gain Hypothermia immunity when HP <30%.

Dreamfused Deer Hide: Cold/Frost Resist +5; doubles in the Dream Zone.

Dreamfused Wolf Skin: Max Stamina +15; doubles in the Dream Zone.

Dreamfused Rabbit Fur: Cold/Frost Resist +5; doubles in the Dream Zone.

Dreamfused Wool: Cold/Frost Resist +10; doubles in the Dream Zone.

Dreamfused Cowhide: Max Load +20; doubles in the Dream Zone.

Starfall Fox Skin: Enemies take 15% longer to notice you; midair kills restore 5 Stamina.

Starfall Down: Cold/Frost Resist +15, plus an additional +5 while airborne.

Starfall Crocodile Skin: Heat/Burn Resist +15, plus an additional +5 while airborne.

Starfall Cowhide: Max Load +20; Stamina recovers 5% faster while airborne.

Shark Skin: Max Stamina +20 and Cold/Frost Resist +10.

Squid Skin: Max Stamina +20 and Soaked Duration +1000%.

Anglerfish Skin: Cold Resist and Frost Resist +15.

Tuna Skin: Max Stamina +15.

Bubble Fish Skin: Heat, Burn, Cold, and Frost Resist +10.

Deviated Shark Hide: Max Stamina +30 and Cold/Frost Resist +10.

Bay Crocodile Skin: Heat/Burn Resist +15, plus an additional +10 while Soaked.

Blanket:

Military Protective Gear:

Tier 5

direct current

Material quantities: source recipe

Armor materials and slot effects

Deer Hide: Cold Resist and Frost Resist +5.

Highland Deer Hide: Cold/Frost Resist +10 and Sprint Speed +5%.

Forest Deer Hide: Cold/Frost Resist +5; when noticed by an enemy, Sprint Speed -10%.

Tundra Deer Hide: Cold Resist and Frost Resist +15.

Wolf Skin: Max Stamina +15.

Wasteland Wolf Skin: Max Stamina +20 and Sprint Speed +5%.

Grassland Wolf Skin: Heat/Burn Resist +10 and Max Stamina +15.

Jungle Wolf Skin: Cold/Frost Resist +10 and Max Stamina +15.

Rabbit Fur: Cold Resist and Frost Resist +5.

Dreamy Rabbit Fur: Cold/Frost Resist +10 and Heat/Burn Resist +5.

Lucky Rabbit Fur: Cold/Frost Resist +10; DMG Reduction +5% when not in combat.

Wool: Cold/Frost Resist +10 and Dampened duration +100%.

Rock Wall Wool: Cold/Frost Resist +10 plus +3 per teammate.

Mountain Wool: Cold/Frost Resist +15 and Dampened duration +100%.

Golden Wool: Cold/Frost Resist +20; Heat/Burn Resist -5.

Rawhide: Heat Resist and Burn Resist +5.

Bear Skin: Cold/Frost Resist +10; recover 3% HP on kill at 10°C or below.

Floating Ice Bear Skin: Cold/Frost Resist +15; recover 5% HP on kill at 10°C or below.

Snowfield Bear Skin: Cold/Frost Resist +15; Roll Speed +10% at 10°C or below.

Cave Bear Skin: Cold/Frost Resist +10; Energy depletion rate -25% while in Cold status.

Crocodile Hide: Heat/Burn Resist +10 and Dampened duration +50%.

Beach Crocodile Skin: Heat/Burn Resist +15, Dampened duration +50%, and DMG Reduction +5% while Dampened.

Coastal Bay Crocodile Skin: Heat/Burn Resist +15 and Status DMG Reduction +5%.

Fox Skin: Enemies take 10% longer to notice you.

Polar Fox Skin: Enemies take 10% longer to notice you; DMG Reduction +5% when not in combat.

Desert Fox Skin: Enemies take 15% longer to notice you.

Hide: Cold Resist and Frost Resist +5.

Velvet: Cold/Frost Resist +15 and Dampened duration +150%.

Sealskin: Cold/Frost Resist +10 plus an additional +5 while Dampened.

Reindeer Hide: Cold/Frost Resist +5 and Max Load +10.

Cowhide: Max Load +20.

Mountain Cowhide: Cold/Frost Resist +15 and Max Load +20.

Valley Cowhide: Heat/Burn Resist +10, an additional +5 while Dampened, and Max Load +20.

Lunar Deer Hide: Cold/Frost Resist +10; when HP <30%, kills restore 5% Shield. Cooldown 8s.

Lunar Wolf Skin: Max Stamina +15; Hip-Fire and scoped movement speed +5%; effect doubles if HP <30%.

Lunar Rabbit Fur: Cold, Frost, Heat, and Burn Resist +5; effect doubles if HP <30%.

Lunar Wool: Cold/Frost Resist +15; gain Hypothermia immunity when HP <30%.

Dreamfused Deer Hide: Cold/Frost Resist +5; doubles in the Dream Zone.

Dreamfused Wolf Skin: Max Stamina +15; doubles in the Dream Zone.

Dreamfused Rabbit Fur: Cold/Frost Resist +5; doubles in the Dream Zone.

Dreamfused Wool: Cold/Frost Resist +10; doubles in the Dream Zone.

Dreamfused Cowhide: Max Load +20; doubles in the Dream Zone.

Starfall Fox Skin: Enemies take 15% longer to notice you; midair kills restore 5 Stamina.

Starfall Down: Cold/Frost Resist +15, plus an additional +5 while airborne.

Starfall Crocodile Skin: Heat/Burn Resist +15, plus an additional +5 while airborne.

Starfall Cowhide: Max Load +20; Stamina recovers 5% faster while airborne.

Shark Skin: Max Stamina +20 and Cold/Frost Resist +10.

Squid Skin: Max Stamina +20 and Soaked Duration +1000%.

Anglerfish Skin: Cold Resist and Frost Resist +15.

Tuna Skin: Max Stamina +15.

Bubble Fish Skin: Heat, Burn, Cold, and Frost Resist +10.

Deviated Shark Hide: Max Stamina +30 and Cold/Frost Resist +10.

Bay Crocodile Skin: Heat/Burn Resist +15, plus an additional +10 while Soaked.

Blanket:

Military Protective Gear:

Gene fabric (choose one)

Community loadouts

Best builds using Bastille Pants

Keep exploring