Meta-Builds Codex
Once Human Cradle Perks
Browse Once Human Cradle Override perks, effects, anomaly bonuses and community build usage. Currently listing 58 entries.
All Once Human Cradle Perks
Advantage Barrier
Hitting Weakspots or reloading grants a shield equal to 30% of max HP. While the shield is active,…
Ammo Cascade
After performing a successful backstab/execution/impact, gain Melee DMG +30.0% and Movement Speed…
Anti-Coherence
When using Pistols, Light Machine Guns or Melee Weapons , DMG +15%, with an additional 100% DMG against…
Anti-Coherence : Crossbow
Crossbows deal 100% damage to Super Anomaly - Coherence.
Anti-Coherence : Pistol
Pistols deal 100% damage to Super Anomaly - Coherence.
Anti-Phase
When using Sniper Rifles, SMGs or Crossbows DMG +15%, with an additional 100% DMG against Super Anomaly…
Anti-Phase : SMG
SMGs deal 100% damage to Super Anomaly - Phase.
Anti-Phase : Sniper Rifle
Sniper Rifles deal 100% damage to Super Anomaly - Phase.
Anti-Regen: Pistol
Pistols deal 100% DMG to Super Anomaly - Regen
Anti-Regen: Sniper Rifle
Sniper Rifles deal 100% DMG to Super Anomaly - Regen
Anti-Void
When using Rifles, Shotguns or Heavy Weapons DMG +15%, with an additional 100% DMG against Super…
Anti-Void Shotgun
Shotguns deal 100% DMG to Super Anomaly - Void.
Anti-Void: Rifle
Rifles deal 100% DMG to Super Anomaly - Void
Automatic Weapon Enhancement
DMG +20% when holding SMGs, Rifles or LMGs. Reload 10% of the magazine capacity from reserve upon…
Blazing Detonation
When inflicting Burn or a unit that already has Burn, immediately deal one instance of Burn DMG…
Bounce Rampage
Upon landing a Bounce shot, Bounce DMG +10% for 5s. Up to 15 stacks.
Bounty Hunter
After defeating a unit you marked, Weapon DMG +25%, Weakspot DMG +35%, lasting for 15s.
Brawl Boost
Damage from Humans -20%, effect halved after defeating a Human player
Bullet Hunt
After killing a target with ranged weapons, Shrapnel DMG +35% for 15s
Chaotic Thoughts
When you have a Whim due to low Sanity, DMG Reduction against Deviants +10%, and DMG against Deviant…
Deadly Combo
After hitting a weakspot with bullet effects (Bounce and Shrapnel), bullet effect DMG +25% for 3s.
Deviant Energy Defense
Summoning or handling Deviations grants a shield equal to 30% of max HP. While the shield is active,…
Deviation Master
Having it fight alongside grants DMG +50% against Deviants.
Elemental Sense
After dealing Elemental DMG, the corresponting Element's DMG +25% for 4s.
Empty
None
Energy Surge
Every 8sec at night (9:00 PM - 3:00 AM) Deviations recover 1 Deviant Power.
Explosives Bonus
After triggering Unstable Bomber, Unstable Bomber DMG +5% for 8s, up to 5 stack(s).
Extreme Freezing
When dealing Frost Elemental DMG, Frost Vortex DMG +2,5% and inflict Deviants with 3% Slowdown for 8s,…
Fast Pursuit
After defeating a target in Fast Gunner state, Crit Rate +10% and Weapon DMG +15% for 15s.
First Round Blast
After reloading, Instant DMG (Power Surge and Unstable Bomber) +25% for 4s
Fortress Link
Fortress Warfare range +50%, with an additional damage boost of +5%. After activating Fortress Warfare…
Frost Sense
Every time you summon Frost Vortex, Ice Crystal or Ice Spike, Frost DMG +3% for 8s, stacking up to 12…
Handgun Enhancement
DMG +20% when holding pistols or shotguns. Reload 1 ammo from reserve upon defeating an enemy.
Heat Agglutination
For every 1 stack of Burn triggered, Burn DMG +5% for 6s. Up to 6 stacks.
Heavy Strike
Fortress Warfare range +50%. After activating Fortress Warfare, Weapon DMG +25% for 8s.
Invincible Strike
After dealing Weakspot DMG, Shrapnel DMG +2,5% and Shrapnel Crit DMG +3,5% for 6s, up to 10 stack(s).…
Lone Walker
When fighting solo, medicine usage speed +35%, DMG from monsters -30% when HP is below 30%, and DMG to…
Long-Range Enhancement
DMG +20% when holding sniper rifles or crossbows. 30% chance to automatically reload one bullet from…
Marked Strike
Weakspot DMG +20% against targets marked woth The Bull's Eye
Master Tactician
+25% DMG against bosses after using a tactical item for 15s
Overload
Upon dealing Power Surge DMG, energy charges up to 10 stack(s). Reloading removes all stacks and each…
Rapid Aid
Medicine usage cooldown -30%. When HP is below 40%, medicine usage speed +30% and medicine healing…
Resilience
Shield takes 30% less damage from monsters.
Robust
When you perform a light strike, Melee DMG +5%. When you perform a heavy stike, Melee DMG +10%. Each…
Series Detonation
After a unit takes damage from an Unstable Bomber, if the unit takes damage from a bomber within 3s,…
Shield Protection
When Shield is above 40% of Max HP, Deviant DMG Reduction +10%, DMG to Monsters +10%
Side by side
When flighting in the team, armor Durability loss speed -25%, and teammate rescue speed +35%.
Sky Operation
Jump and glide speed +15.0%, and DMG Reduction +10% while jumping and gliding.
Sprint
Movement Speed +5%, Running Stamina Cost -15%
Status Enhancement
Status DMG +15% for 3s after hitting a weakspot
Steady Hand
While in Fortress Warfare or Fast Gunner status, Weakspot DMG +40%, Weakspot DMG to the Bull's Eye +20%.
Sustained Suppression
Killing an enemy with Continuous DMG (such as Burn or Frost Vortex) increases Continuous DMG by +20%…
Swift Recovery
Rolling Stamina cost -15%, and upon finishing a roll, recover 10% of max HP. Cooldown: 10s.
Tactical Combo
Weapon DMG +15% for 4s after switching weapons or reloading
Tactical Leap
For every 1s spent airborne, gain ++20% DMG against Deviants and ++10% DMG against their shields for…
Tough Build
Defeating a target in melee restores 10% of lost HP and Stamina;Melee DMG +25%, lasting for 15s.
Tracking Bullet
After defeating a target with Weapon DMG, Sharpnel DMG +25% and Sharpnel Crit DMG +35% for 15s.
Transient Impact
After defeating an enemy, Power Surge DMG +25% and Shock Elemental DMG +18%, lasting for 15s.