The Fabled Masamune

Once Human Armor

The Fabled Masamune

The Fabled Masamune: When Weapon Durability is above 50%, for every 1% higher, Crit DMG +3%, up to… See armor effect, set bonus and community builds using it.

Effect

The Fabled Masamune details

  • When Weapon Durability is above 50%, for every 1% higher, Crit DMG +3%, up to +120%.
  • When Weapon Durability is below 20%, for every 1% lower, Attack -2%.
  • When dealing a quick attack after drawing weapon, Attack +30% and guaranteed critical hit (ineffective against Meta-Humans). Can be triggered once every 15s.
  • If the quick attack hits, the enhancement effect will stay for 5s, but will decay over time.

Catalog information

summary

effects

  • text
    When Weapon Durability is above 50%, for every 1% higher, Crit DMG +3%, up to +120%.
    values
    • value
      50
      unit
      percent
    • value
      1
      unit
      percent
    • value
      3
      unit
      percent
    • value
      120
      unit
      percent
  • text
    When Weapon Durability is below 20%, for every 1% lower, Attack -2%.
    values
    • value
      20
      unit
      percent
    • value
      1
      unit
      percent
    • value
      -2
      unit
      percent
  • text
    When dealing a quick attack after drawing weapon, Attack +30% and guaranteed critical hit (ineffective against Meta-Humans). Can be triggered once every 15s.
    values
    • value
      30
      unit
      percent
    • value
      15
      unit
      seconds
  • text
    If the quick attack hits, the enhancement effect will stay for 5s, but will decay over time.
    values
    • value
      5
      unit
      seconds

acquisition

methods
notes
Acquisition/crafting source is intentionally left open when not independently verified; blueprint and scenario availability can be added without changing this schema.

Weapon statistics

Recorded reference profile; crafted tier and modifiers may differ. Unknown values are not zero.

rarity
Legendary
weapon type
Melee
damage
688
rpm
magazine
projectiles per shot
1
crit chance
5
crit damage
25
weakspot damage
20
range score
reload score
reload seconds
mobility
ads seconds
bullet speed
full damage range m
min damage range m
min damage percent
ammo
stat scope
t5_display
nominal damage per trigger
688
raw dps no modifiers

Weapon crafting

Post-Tech-Revamp material costs. Blueprint stars do not change crafting costs; available recipes may vary by scenario.

Tier 1

Gear Workbench

Gear Workbench

Tier 2

Gear Workbench

Gear Workbench

Tier 3

Advanced Gear Workbench

Intermediate Gear Workbench

Tier 4

Intermediate Gear Workbench

Advanced Gear Workbench

Tier 5

Advanced Gear Workbench

Advanced Gear Workbench

Community loadouts

Best builds using The Fabled Masamune

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