Once Human Armor
Blast Helmet
Blast Helmet: null See armor effect, set bonus and community builds using it.
Effect
Blast Helmet details
Armor set
Blast set bonuses
- 1 piece: Heavy Melee DMG +20%
- 2 piece: Torso DMG Reduction +12.0%
- 3 piece: After killing an enemy with a melee attack. DMG +25% for next melee attack within 5s, Melee Swing Speed +15%.
- 4 piece: Melee kill an enemy to instantly recover 30 Stamina and increase Movement Speed by 20% for 2s (cooldown: 3s)
Catalog information
- summary
acquisition
- methods
- notes
- Acquisition/crafting source is intentionally left open when not independently verified; blueprint and scenario availability can be added without changing this schema.
Armor reference profiles
Base armor profiles by tier and blueprint stars.
| Tier | Stars | HP | Psi |
|---|---|---|---|
| 1 | 1 | 48 | 13 |
| 1 | 2 | 50 | 14 |
| 1 | 3 | 53 | 14 |
| 1 | 4 | 55 | 15 |
| 1 | 5 | 58 | 16 |
| 1 | 6 | 60 | 16 |
| 2 | 1 | 64 | 19 |
| 2 | 2 | 67 | 20 |
| 2 | 3 | 70 | 21 |
| 2 | 4 | 74 | 22 |
| 2 | 5 | 77 | 23 |
| 2 | 6 | 80 | 24 |
| 3 | 1 | 128 | 31 |
| 3 | 2 | 134 | 33 |
| 3 | 3 | 141 | 34 |
| 3 | 4 | 147 | 36 |
| 3 | 5 | 154 | 37 |
| 3 | 6 | 160 | 39 |
| 4 | 1 | 256 | 48 |
| 4 | 2 | 269 | 50 |
| 4 | 3 | 282 | 53 |
| 4 | 4 | 294 | 55 |
| 4 | 5 | 307 | 58 |
| 4 | 6 | 320 | 60 |
| 5 | 1 | 472 | 74 |
| 5 | 2 | 496 | 78 |
| 5 | 3 | 519 | 81 |
| 5 | 4 | 543 | 85 |
| 5 | 5 | 566 | 89 |
| 5 | 6 | 590 | 92 |
Armor crafting
Choose one fur/hide or special material, plus a separate gene fabric choice at Tier V. Modifier costs are additional to base costs. Options may depend on the scenario.
Tier 1
direct current
- Wood × 6
- Copper Ore × 6
Material quantities: source recipe
Armor materials and slot effects
- Deer Hide × 2
- Highland Deer Hide × 2
- Forest Deer Hide × 2
- Tundra Deer Hide × 2
- Wolf Skin × 2
- Wasteland Wolf Skin × 2
- Grassland Wolf Skin × 2
- Jungle Wolf Skin × 2
- Rabbit Fur × 2
- Dreamy Rabbit Fur × 2
- Lucky Rabbit Fur × 2
- Wool × 2
- Rock Wall Wool × 2
- Mountain Wool × 2
- Golden Wool × 2
- Rawhide × 2
- Bear Skin × 2
- Floating Ice Bear Skin × 2
- Snowfield Bear Skin × 2
- Cave Bear Skin × 2
- Crocodile Hide × 2
- Beach Crocodile Skin × 2
- Coastal Bay Crocodile Skin × 2
- Fox Skin × 2
- Polar Fox Skin × 2
- Desert Fox Skin × 2
- Hide × 2
- Velvet × 2
- Sealskin × 2
- Reindeer Hide × 2
- Cowhide × 2
- Mountain Cowhide × 2
- Valley Cowhide × 2
- Lunar Deer Hide × 2
- Lunar Wolf Skin × 2
- Lunar Rabbit Fur × 2
- Lunar Wool × 2
- Dreamfused Deer Hide × 2
- Dreamfused Wolf Skin × 2
- Dreamfused Rabbit Fur × 2
- Dreamfused Wool × 2
- Dreamfused Cowhide × 2
- Starfall Fox Skin × 2
- Starfall Down × 2
- Starfall Crocodile Skin × 2
- Starfall Cowhide × 2
- Shark Skin × 2
- Squid Skin × 2
- Anglerfish Skin × 2
- Tuna Skin × 2
- Bubble Fish Skin × 2
- Deviated Shark Hide × 2
- Bay Crocodile Skin × 2
- Old Military Helmet × 1
Deer Hide: DMG Reduction +3% while sprinting.
Highland Deer Hide: DMG Reduction +5% while sprinting.
Forest Deer Hide: DMG Reduction +5% while scoped.
Tundra Deer Hide: DMG Reduction +3% while moving.
Wolf Skin: Weakspot DMG Reduction +5%.
Wasteland Wolf Skin: Weakspot DMG Reduction +7% while moving.
Grassland Wolf Skin: Weakspot DMG Reduction +8% when in a team with more than 1 player.
Jungle Wolf Skin: Weakspot DMG Reduction +10% while crouched.
Rabbit Fur: DMG Reduction +5% while airborne.
Dreamy Rabbit Fur: DMG Reduction +8% while vaulting.
Lucky Rabbit Fur: Status DMG Reduction +10% while rolling.
Wool: Non-Weakspot DMG Reduction +5%.
Rock Wall Wool: Non-Weakspot DMG Reduction +7% while moving.
Mountain Wool: Non-Weakspot DMG Reduction +8% when Stamina exceeds 90.
Golden Wool: DMG Reduction fluctuates between +1% and +10% every second.
Rawhide: No separate helmet perk is listed; fur rarity HP/Psi bonus still applies.
Bear Skin: DMG Reduction +3% when Energy is at 100.
Floating Ice Bear Skin: DMG Reduction +4% when Energy exceeds 60.
Snowfield Bear Skin: Max HP +800 when Energy is below 60.
Cave Bear Skin: Upon taking damage, expend 10 Energy to recover 10% HP. Cooldown 30s.
Crocodile Hide: DMG Reduction +3% when Hydration is at 100.
Beach Crocodile Skin: DMG Reduction +4%, but Hydration drains 30% faster while in combat.
Coastal Bay Crocodile Skin: DMG Reduction +10% while invisible.
Fox Skin: DMG Reduction +10% when not in combat.
Polar Fox Skin: DMG Reduction +14% when not in combat.
Desert Fox Skin: When not in combat, recover 0.5% HP/s, but Hydration drains 50% faster.
Hide: Max HP +100.
Velvet: Pollution Resist +15.
Sealskin: DMG Reduction +15% while swimming.
Reindeer Hide: DMG Reduction +3% when Load exceeds 80.
Cowhide: Crit DMG Reduction +7%.
Mountain Cowhide: Crit DMG Reduction +10%.
Valley Cowhide: Upon taking Crit DMG, recover 15% HP. Cooldown 30s.
Lunar Deer Hide: While sprinting, DMG Reduction +4%; doubles if HP is below 30%.
Lunar Wolf Skin: Weakspot DMG Reduction +6%; doubles if HP is below 30%.
Lunar Rabbit Fur: While airborne, DMG Reduction +7%; doubles if HP is below 30%.
Lunar Wool: For every 10% decrease in HP, DMG Reduction +1%, up to +7%.
Dreamfused Deer Hide: While sprinting, DMG Reduction +3%; doubles in the Dream Zone.
Dreamfused Wolf Skin: Weakspot DMG Reduction +5%; doubles in the Dream Zone.
Dreamfused Rabbit Fur: While airborne, DMG Reduction +5%; doubles in the Dream Zone.
Dreamfused Wool: Non-Weakspot DMG Reduction +5%; doubles in the Dream Zone.
Dreamfused Cowhide: Crit DMG Reduction +7%; doubles in the Dream Zone.
Starfall Fox Skin: When not in combat, DMG Reduction +10%; doubles while airborne.
Starfall Down: Pollution Resist +15; doubles while airborne.
Starfall Crocodile Skin: DMG Reduction +5% at 100 Hydration; doubles while airborne.
Starfall Cowhide: Crit DMG Reduction +8%; doubles while airborne.
Shark Skin: DMG Reduction +5% when fighting in water.
Squid Skin: While exploring water areas, enemies are less likely to target you.
Anglerfish Skin: Pollution Resist +10, plus an extra +20 while exploring in water.
Tuna Skin: DMG Reduction +15% while swimming.
Bubble Fish Skin: Recover 10% oxygen every 5s while diving.
Deviated Shark Hide: DMG Reduction +6% when fighting in water.
Bay Crocodile Skin: DMG Reduction +5% when Hydration is at 100.
Old Military Helmet:
Tier 2
direct current
- Stardust Source × 6
- Iron Ingot × 3
- Plastic × 11
Material quantities: source recipe
Armor materials and slot effects
- Deer Hide × 2
- Highland Deer Hide × 2
- Forest Deer Hide × 2
- Tundra Deer Hide × 2
- Wolf Skin × 2
- Wasteland Wolf Skin × 2
- Grassland Wolf Skin × 2
- Jungle Wolf Skin × 2
- Rabbit Fur × 2
- Dreamy Rabbit Fur × 2
- Lucky Rabbit Fur × 2
- Wool × 2
- Rock Wall Wool × 2
- Mountain Wool × 2
- Golden Wool × 2
- Rawhide × 2
- Bear Skin × 2
- Floating Ice Bear Skin × 2
- Snowfield Bear Skin × 2
- Cave Bear Skin × 2
- Crocodile Hide × 2
- Beach Crocodile Skin × 2
- Coastal Bay Crocodile Skin × 2
- Fox Skin × 2
- Polar Fox Skin × 2
- Desert Fox Skin × 2
- Hide × 2
- Velvet × 2
- Sealskin × 2
- Reindeer Hide × 2
- Cowhide × 2
- Mountain Cowhide × 2
- Valley Cowhide × 2
- Lunar Deer Hide × 2
- Lunar Wolf Skin × 2
- Lunar Rabbit Fur × 2
- Lunar Wool × 2
- Dreamfused Deer Hide × 2
- Dreamfused Wolf Skin × 2
- Dreamfused Rabbit Fur × 2
- Dreamfused Wool × 2
- Dreamfused Cowhide × 2
- Starfall Fox Skin × 2
- Starfall Down × 2
- Starfall Crocodile Skin × 2
- Starfall Cowhide × 2
- Shark Skin × 2
- Squid Skin × 2
- Anglerfish Skin × 2
- Tuna Skin × 2
- Bubble Fish Skin × 2
- Deviated Shark Hide × 2
- Bay Crocodile Skin × 2
- Old Military Helmet × 1
Deer Hide: DMG Reduction +3% while sprinting.
Highland Deer Hide: DMG Reduction +5% while sprinting.
Forest Deer Hide: DMG Reduction +5% while scoped.
Tundra Deer Hide: DMG Reduction +3% while moving.
Wolf Skin: Weakspot DMG Reduction +5%.
Wasteland Wolf Skin: Weakspot DMG Reduction +7% while moving.
Grassland Wolf Skin: Weakspot DMG Reduction +8% when in a team with more than 1 player.
Jungle Wolf Skin: Weakspot DMG Reduction +10% while crouched.
Rabbit Fur: DMG Reduction +5% while airborne.
Dreamy Rabbit Fur: DMG Reduction +8% while vaulting.
Lucky Rabbit Fur: Status DMG Reduction +10% while rolling.
Wool: Non-Weakspot DMG Reduction +5%.
Rock Wall Wool: Non-Weakspot DMG Reduction +7% while moving.
Mountain Wool: Non-Weakspot DMG Reduction +8% when Stamina exceeds 90.
Golden Wool: DMG Reduction fluctuates between +1% and +10% every second.
Rawhide: No separate helmet perk is listed; fur rarity HP/Psi bonus still applies.
Bear Skin: DMG Reduction +3% when Energy is at 100.
Floating Ice Bear Skin: DMG Reduction +4% when Energy exceeds 60.
Snowfield Bear Skin: Max HP +800 when Energy is below 60.
Cave Bear Skin: Upon taking damage, expend 10 Energy to recover 10% HP. Cooldown 30s.
Crocodile Hide: DMG Reduction +3% when Hydration is at 100.
Beach Crocodile Skin: DMG Reduction +4%, but Hydration drains 30% faster while in combat.
Coastal Bay Crocodile Skin: DMG Reduction +10% while invisible.
Fox Skin: DMG Reduction +10% when not in combat.
Polar Fox Skin: DMG Reduction +14% when not in combat.
Desert Fox Skin: When not in combat, recover 0.5% HP/s, but Hydration drains 50% faster.
Hide: Max HP +100.
Velvet: Pollution Resist +15.
Sealskin: DMG Reduction +15% while swimming.
Reindeer Hide: DMG Reduction +3% when Load exceeds 80.
Cowhide: Crit DMG Reduction +7%.
Mountain Cowhide: Crit DMG Reduction +10%.
Valley Cowhide: Upon taking Crit DMG, recover 15% HP. Cooldown 30s.
Lunar Deer Hide: While sprinting, DMG Reduction +4%; doubles if HP is below 30%.
Lunar Wolf Skin: Weakspot DMG Reduction +6%; doubles if HP is below 30%.
Lunar Rabbit Fur: While airborne, DMG Reduction +7%; doubles if HP is below 30%.
Lunar Wool: For every 10% decrease in HP, DMG Reduction +1%, up to +7%.
Dreamfused Deer Hide: While sprinting, DMG Reduction +3%; doubles in the Dream Zone.
Dreamfused Wolf Skin: Weakspot DMG Reduction +5%; doubles in the Dream Zone.
Dreamfused Rabbit Fur: While airborne, DMG Reduction +5%; doubles in the Dream Zone.
Dreamfused Wool: Non-Weakspot DMG Reduction +5%; doubles in the Dream Zone.
Dreamfused Cowhide: Crit DMG Reduction +7%; doubles in the Dream Zone.
Starfall Fox Skin: When not in combat, DMG Reduction +10%; doubles while airborne.
Starfall Down: Pollution Resist +15; doubles while airborne.
Starfall Crocodile Skin: DMG Reduction +5% at 100 Hydration; doubles while airborne.
Starfall Cowhide: Crit DMG Reduction +8%; doubles while airborne.
Shark Skin: DMG Reduction +5% when fighting in water.
Squid Skin: While exploring water areas, enemies are less likely to target you.
Anglerfish Skin: Pollution Resist +10, plus an extra +20 while exploring in water.
Tuna Skin: DMG Reduction +15% while swimming.
Bubble Fish Skin: Recover 10% oxygen every 5s while diving.
Deviated Shark Hide: DMG Reduction +6% when fighting in water.
Bay Crocodile Skin: DMG Reduction +5% when Hydration is at 100.
Old Military Helmet:
Tier 3
direct current
- Stardust Source × 10
- Steel Ingot × 3
- Plastic × 15
- Bulletproof Lining III × 1
Material quantities: source recipe
Armor materials and slot effects
- Deer Hide × 2
- Highland Deer Hide × 2
- Forest Deer Hide × 2
- Tundra Deer Hide × 2
- Wolf Skin × 2
- Wasteland Wolf Skin × 2
- Grassland Wolf Skin × 2
- Jungle Wolf Skin × 2
- Rabbit Fur × 2
- Dreamy Rabbit Fur × 2
- Lucky Rabbit Fur × 2
- Wool × 2
- Rock Wall Wool × 2
- Mountain Wool × 2
- Golden Wool × 2
- Rawhide × 2
- Bear Skin × 2
- Floating Ice Bear Skin × 2
- Snowfield Bear Skin × 2
- Cave Bear Skin × 2
- Crocodile Hide × 2
- Beach Crocodile Skin × 2
- Coastal Bay Crocodile Skin × 2
- Fox Skin × 2
- Polar Fox Skin × 2
- Desert Fox Skin × 2
- Hide × 2
- Velvet × 2
- Sealskin × 2
- Reindeer Hide × 2
- Cowhide × 2
- Mountain Cowhide × 2
- Valley Cowhide × 2
- Lunar Deer Hide × 2
- Lunar Wolf Skin × 2
- Lunar Rabbit Fur × 2
- Lunar Wool × 2
- Dreamfused Deer Hide × 2
- Dreamfused Wolf Skin × 2
- Dreamfused Rabbit Fur × 2
- Dreamfused Wool × 2
- Dreamfused Cowhide × 2
- Starfall Fox Skin × 2
- Starfall Down × 2
- Starfall Crocodile Skin × 2
- Starfall Cowhide × 2
- Shark Skin × 2
- Squid Skin × 2
- Anglerfish Skin × 2
- Tuna Skin × 2
- Bubble Fish Skin × 2
- Deviated Shark Hide × 2
- Bay Crocodile Skin × 2
- Old Military Helmet × 1
Deer Hide: DMG Reduction +3% while sprinting.
Highland Deer Hide: DMG Reduction +5% while sprinting.
Forest Deer Hide: DMG Reduction +5% while scoped.
Tundra Deer Hide: DMG Reduction +3% while moving.
Wolf Skin: Weakspot DMG Reduction +5%.
Wasteland Wolf Skin: Weakspot DMG Reduction +7% while moving.
Grassland Wolf Skin: Weakspot DMG Reduction +8% when in a team with more than 1 player.
Jungle Wolf Skin: Weakspot DMG Reduction +10% while crouched.
Rabbit Fur: DMG Reduction +5% while airborne.
Dreamy Rabbit Fur: DMG Reduction +8% while vaulting.
Lucky Rabbit Fur: Status DMG Reduction +10% while rolling.
Wool: Non-Weakspot DMG Reduction +5%.
Rock Wall Wool: Non-Weakspot DMG Reduction +7% while moving.
Mountain Wool: Non-Weakspot DMG Reduction +8% when Stamina exceeds 90.
Golden Wool: DMG Reduction fluctuates between +1% and +10% every second.
Rawhide: No separate helmet perk is listed; fur rarity HP/Psi bonus still applies.
Bear Skin: DMG Reduction +3% when Energy is at 100.
Floating Ice Bear Skin: DMG Reduction +4% when Energy exceeds 60.
Snowfield Bear Skin: Max HP +800 when Energy is below 60.
Cave Bear Skin: Upon taking damage, expend 10 Energy to recover 10% HP. Cooldown 30s.
Crocodile Hide: DMG Reduction +3% when Hydration is at 100.
Beach Crocodile Skin: DMG Reduction +4%, but Hydration drains 30% faster while in combat.
Coastal Bay Crocodile Skin: DMG Reduction +10% while invisible.
Fox Skin: DMG Reduction +10% when not in combat.
Polar Fox Skin: DMG Reduction +14% when not in combat.
Desert Fox Skin: When not in combat, recover 0.5% HP/s, but Hydration drains 50% faster.
Hide: Max HP +100.
Velvet: Pollution Resist +15.
Sealskin: DMG Reduction +15% while swimming.
Reindeer Hide: DMG Reduction +3% when Load exceeds 80.
Cowhide: Crit DMG Reduction +7%.
Mountain Cowhide: Crit DMG Reduction +10%.
Valley Cowhide: Upon taking Crit DMG, recover 15% HP. Cooldown 30s.
Lunar Deer Hide: While sprinting, DMG Reduction +4%; doubles if HP is below 30%.
Lunar Wolf Skin: Weakspot DMG Reduction +6%; doubles if HP is below 30%.
Lunar Rabbit Fur: While airborne, DMG Reduction +7%; doubles if HP is below 30%.
Lunar Wool: For every 10% decrease in HP, DMG Reduction +1%, up to +7%.
Dreamfused Deer Hide: While sprinting, DMG Reduction +3%; doubles in the Dream Zone.
Dreamfused Wolf Skin: Weakspot DMG Reduction +5%; doubles in the Dream Zone.
Dreamfused Rabbit Fur: While airborne, DMG Reduction +5%; doubles in the Dream Zone.
Dreamfused Wool: Non-Weakspot DMG Reduction +5%; doubles in the Dream Zone.
Dreamfused Cowhide: Crit DMG Reduction +7%; doubles in the Dream Zone.
Starfall Fox Skin: When not in combat, DMG Reduction +10%; doubles while airborne.
Starfall Down: Pollution Resist +15; doubles while airborne.
Starfall Crocodile Skin: DMG Reduction +5% at 100 Hydration; doubles while airborne.
Starfall Cowhide: Crit DMG Reduction +8%; doubles while airborne.
Shark Skin: DMG Reduction +5% when fighting in water.
Squid Skin: While exploring water areas, enemies are less likely to target you.
Anglerfish Skin: Pollution Resist +10, plus an extra +20 while exploring in water.
Tuna Skin: DMG Reduction +15% while swimming.
Bubble Fish Skin: Recover 10% oxygen every 5s while diving.
Deviated Shark Hide: DMG Reduction +6% when fighting in water.
Bay Crocodile Skin: DMG Reduction +5% when Hydration is at 100.
Old Military Helmet:
Tier 4
direct current
- Stardust Source × 15
- Alloy Steel Ingot × 5
- Plastic × 22
- Bulletproof Lining IV × 1
Material quantities: source recipe
Armor materials and slot effects
- Deer Hide × 3
- Highland Deer Hide × 3
- Forest Deer Hide × 3
- Tundra Deer Hide × 3
- Wolf Skin × 3
- Wasteland Wolf Skin × 3
- Grassland Wolf Skin × 3
- Jungle Wolf Skin × 3
- Rabbit Fur × 3
- Dreamy Rabbit Fur × 3
- Lucky Rabbit Fur × 3
- Wool × 3
- Rock Wall Wool × 3
- Mountain Wool × 3
- Golden Wool × 3
- Rawhide × 3
- Bear Skin × 3
- Floating Ice Bear Skin × 3
- Snowfield Bear Skin × 3
- Cave Bear Skin × 3
- Crocodile Hide × 3
- Beach Crocodile Skin × 3
- Coastal Bay Crocodile Skin × 3
- Fox Skin × 3
- Polar Fox Skin × 3
- Desert Fox Skin × 3
- Hide × 3
- Velvet × 3
- Sealskin × 3
- Reindeer Hide × 3
- Cowhide × 3
- Mountain Cowhide × 3
- Valley Cowhide × 3
- Lunar Deer Hide × 3
- Lunar Wolf Skin × 3
- Lunar Rabbit Fur × 3
- Lunar Wool × 3
- Dreamfused Deer Hide × 3
- Dreamfused Wolf Skin × 3
- Dreamfused Rabbit Fur × 3
- Dreamfused Wool × 3
- Dreamfused Cowhide × 3
- Starfall Fox Skin × 2
- Starfall Down × 2
- Starfall Crocodile Skin × 2
- Starfall Cowhide × 2
- Old Military Helmet × 1
Deer Hide: DMG Reduction +3% while sprinting.
Highland Deer Hide: DMG Reduction +5% while sprinting.
Forest Deer Hide: DMG Reduction +5% while scoped.
Tundra Deer Hide: DMG Reduction +3% while moving.
Wolf Skin: Weakspot DMG Reduction +5%.
Wasteland Wolf Skin: Weakspot DMG Reduction +7% while moving.
Grassland Wolf Skin: Weakspot DMG Reduction +8% when in a team with more than 1 player.
Jungle Wolf Skin: Weakspot DMG Reduction +10% while crouched.
Rabbit Fur: DMG Reduction +5% while airborne.
Dreamy Rabbit Fur: DMG Reduction +8% while vaulting.
Lucky Rabbit Fur: Status DMG Reduction +10% while rolling.
Wool: Non-Weakspot DMG Reduction +5%.
Rock Wall Wool: Non-Weakspot DMG Reduction +7% while moving.
Mountain Wool: Non-Weakspot DMG Reduction +8% when Stamina exceeds 90.
Golden Wool: DMG Reduction fluctuates between +1% and +10% every second.
Rawhide: No separate helmet perk is listed; fur rarity HP/Psi bonus still applies.
Bear Skin: DMG Reduction +3% when Energy is at 100.
Floating Ice Bear Skin: DMG Reduction +4% when Energy exceeds 60.
Snowfield Bear Skin: Max HP +800 when Energy is below 60.
Cave Bear Skin: Upon taking damage, expend 10 Energy to recover 10% HP. Cooldown 30s.
Crocodile Hide: DMG Reduction +3% when Hydration is at 100.
Beach Crocodile Skin: DMG Reduction +4%, but Hydration drains 30% faster while in combat.
Coastal Bay Crocodile Skin: DMG Reduction +10% while invisible.
Fox Skin: DMG Reduction +10% when not in combat.
Polar Fox Skin: DMG Reduction +14% when not in combat.
Desert Fox Skin: When not in combat, recover 0.5% HP/s, but Hydration drains 50% faster.
Hide: Max HP +100.
Velvet: Pollution Resist +15.
Sealskin: DMG Reduction +15% while swimming.
Reindeer Hide: DMG Reduction +3% when Load exceeds 80.
Cowhide: Crit DMG Reduction +7%.
Mountain Cowhide: Crit DMG Reduction +10%.
Valley Cowhide: Upon taking Crit DMG, recover 15% HP. Cooldown 30s.
Lunar Deer Hide: While sprinting, DMG Reduction +4%; doubles if HP is below 30%.
Lunar Wolf Skin: Weakspot DMG Reduction +6%; doubles if HP is below 30%.
Lunar Rabbit Fur: While airborne, DMG Reduction +7%; doubles if HP is below 30%.
Lunar Wool: For every 10% decrease in HP, DMG Reduction +1%, up to +7%.
Dreamfused Deer Hide: While sprinting, DMG Reduction +3%; doubles in the Dream Zone.
Dreamfused Wolf Skin: Weakspot DMG Reduction +5%; doubles in the Dream Zone.
Dreamfused Rabbit Fur: While airborne, DMG Reduction +5%; doubles in the Dream Zone.
Dreamfused Wool: Non-Weakspot DMG Reduction +5%; doubles in the Dream Zone.
Dreamfused Cowhide: Crit DMG Reduction +7%; doubles in the Dream Zone.
Starfall Fox Skin: When not in combat, DMG Reduction +10%; doubles while airborne.
Starfall Down: Pollution Resist +15; doubles while airborne.
Starfall Crocodile Skin: DMG Reduction +5% at 100 Hydration; doubles while airborne.
Starfall Cowhide: Crit DMG Reduction +8%; doubles while airborne.
Old Military Helmet:
Tier 5
direct current
- Stardust Source × 25
- Tungsten Ingot × 12
- Plastic × 33
- Bulletproof Lining V × 1
Material quantities: source recipe
Armor materials and slot effects
- Deer Hide × 3
- Highland Deer Hide × 3
- Forest Deer Hide × 3
- Tundra Deer Hide × 3
- Wolf Skin × 3
- Wasteland Wolf Skin × 3
- Grassland Wolf Skin × 3
- Jungle Wolf Skin × 3
- Rabbit Fur × 3
- Dreamy Rabbit Fur × 3
- Lucky Rabbit Fur × 3
- Wool × 3
- Rock Wall Wool × 3
- Mountain Wool × 3
- Golden Wool × 3
- Rawhide × 3
- Bear Skin × 3
- Floating Ice Bear Skin × 3
- Snowfield Bear Skin × 3
- Cave Bear Skin × 3
- Crocodile Hide × 3
- Beach Crocodile Skin × 3
- Coastal Bay Crocodile Skin × 3
- Fox Skin × 3
- Polar Fox Skin × 3
- Desert Fox Skin × 3
- Hide × 3
- Velvet × 3
- Sealskin × 3
- Reindeer Hide × 3
- Cowhide × 3
- Mountain Cowhide × 3
- Valley Cowhide × 3
- Lunar Deer Hide × 3
- Lunar Wolf Skin × 3
- Lunar Rabbit Fur × 3
- Lunar Wool × 3
- Dreamfused Deer Hide × 3
- Dreamfused Wolf Skin × 3
- Dreamfused Rabbit Fur × 3
- Dreamfused Wool × 3
- Dreamfused Cowhide × 3
- Starfall Fox Skin × 2
- Starfall Down × 2
- Starfall Crocodile Skin × 2
- Starfall Cowhide × 2
- Shark Skin × 3
- Squid Skin × 3
- Anglerfish Skin × 3
- Tuna Skin × 3
- Bubble Fish Skin × 3
- Deviated Shark Hide × 3
- Bay Crocodile Skin × 3
- Old Military Helmet × 1
Deer Hide: DMG Reduction +3% while sprinting.
Highland Deer Hide: DMG Reduction +5% while sprinting.
Forest Deer Hide: DMG Reduction +5% while scoped.
Tundra Deer Hide: DMG Reduction +3% while moving.
Wolf Skin: Weakspot DMG Reduction +5%.
Wasteland Wolf Skin: Weakspot DMG Reduction +7% while moving.
Grassland Wolf Skin: Weakspot DMG Reduction +8% when in a team with more than 1 player.
Jungle Wolf Skin: Weakspot DMG Reduction +10% while crouched.
Rabbit Fur: DMG Reduction +5% while airborne.
Dreamy Rabbit Fur: DMG Reduction +8% while vaulting.
Lucky Rabbit Fur: Status DMG Reduction +10% while rolling.
Wool: Non-Weakspot DMG Reduction +5%.
Rock Wall Wool: Non-Weakspot DMG Reduction +7% while moving.
Mountain Wool: Non-Weakspot DMG Reduction +8% when Stamina exceeds 90.
Golden Wool: DMG Reduction fluctuates between +1% and +10% every second.
Rawhide: No separate helmet perk is listed; fur rarity HP/Psi bonus still applies.
Bear Skin: DMG Reduction +3% when Energy is at 100.
Floating Ice Bear Skin: DMG Reduction +4% when Energy exceeds 60.
Snowfield Bear Skin: Max HP +800 when Energy is below 60.
Cave Bear Skin: Upon taking damage, expend 10 Energy to recover 10% HP. Cooldown 30s.
Crocodile Hide: DMG Reduction +3% when Hydration is at 100.
Beach Crocodile Skin: DMG Reduction +4%, but Hydration drains 30% faster while in combat.
Coastal Bay Crocodile Skin: DMG Reduction +10% while invisible.
Fox Skin: DMG Reduction +10% when not in combat.
Polar Fox Skin: DMG Reduction +14% when not in combat.
Desert Fox Skin: When not in combat, recover 0.5% HP/s, but Hydration drains 50% faster.
Hide: Max HP +100.
Velvet: Pollution Resist +15.
Sealskin: DMG Reduction +15% while swimming.
Reindeer Hide: DMG Reduction +3% when Load exceeds 80.
Cowhide: Crit DMG Reduction +7%.
Mountain Cowhide: Crit DMG Reduction +10%.
Valley Cowhide: Upon taking Crit DMG, recover 15% HP. Cooldown 30s.
Lunar Deer Hide: While sprinting, DMG Reduction +4%; doubles if HP is below 30%.
Lunar Wolf Skin: Weakspot DMG Reduction +6%; doubles if HP is below 30%.
Lunar Rabbit Fur: While airborne, DMG Reduction +7%; doubles if HP is below 30%.
Lunar Wool: For every 10% decrease in HP, DMG Reduction +1%, up to +7%.
Dreamfused Deer Hide: While sprinting, DMG Reduction +3%; doubles in the Dream Zone.
Dreamfused Wolf Skin: Weakspot DMG Reduction +5%; doubles in the Dream Zone.
Dreamfused Rabbit Fur: While airborne, DMG Reduction +5%; doubles in the Dream Zone.
Dreamfused Wool: Non-Weakspot DMG Reduction +5%; doubles in the Dream Zone.
Dreamfused Cowhide: Crit DMG Reduction +7%; doubles in the Dream Zone.
Starfall Fox Skin: When not in combat, DMG Reduction +10%; doubles while airborne.
Starfall Down: Pollution Resist +15; doubles while airborne.
Starfall Crocodile Skin: DMG Reduction +5% at 100 Hydration; doubles while airborne.
Starfall Cowhide: Crit DMG Reduction +8%; doubles while airborne.
Shark Skin: DMG Reduction +5% when fighting in water.
Squid Skin: While exploring water areas, enemies are less likely to target you.
Anglerfish Skin: Pollution Resist +10, plus an extra +20 while exploring in water.
Tuna Skin: DMG Reduction +15% while swimming.
Bubble Fish Skin: Recover 10% oxygen every 5s while diving.
Deviated Shark Hide: DMG Reduction +6% when fighting in water.
Bay Crocodile Skin: DMG Reduction +5% when Hydration is at 100.
Old Military Helmet:
Gene fabric (choose one)
Community loadouts
Best builds using Blast Helmet
No public community builds currently reference this item. You can be the first to create one.
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